using System; using Cpp2IlInjected; using UnityEngine; namespace Photon.Pun { // Token: 0x02000038 RID: 56 [Token(Token = "0x2000038")] [AddComponentMenu("Photon Networking/Photon Rigidbody 2D View")] [RequireComponent(typeof(Rigidbody2D))] public class PhotonRigidbody2DView : MonoBehaviourPun, BLFKPFHDCOI { // Token: 0x06000394 RID: 916 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000394")] [Address(RVA = "0x363D6A0", Offset = "0x363C6A0", VA = "0x18363D6A0", Slot = "13")] protected override void Awake() { } // Token: 0x06000395 RID: 917 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000395")] [Address(RVA = "0x363D6F0", Offset = "0x363C6F0", VA = "0x18363D6F0")] public void FixedUpdate() { } // Token: 0x06000396 RID: 918 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000396")] [Address(RVA = "0x363D910", Offset = "0x363C910", VA = "0x18363D910", Slot = "15")] public void OnPhotonSerializeView(CIJGCGJKPEN DMMGOMOKEKK, EEAEPAPIPJB DBDDKLHPNNA) { } // Token: 0x06000397 RID: 919 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000397")] [Address(RVA = "0x363DEA0", Offset = "0x363CEA0", VA = "0x18363DEA0")] public PhotonRigidbody2DView() { } // Token: 0x0400014F RID: 335 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400014F")] private float HAKPJGGNHEN; // Token: 0x04000150 RID: 336 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000150")] private float MMNBPNAGFPF; // Token: 0x04000151 RID: 337 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000151")] private Rigidbody2D ADKMDGMGDAO; // Token: 0x04000152 RID: 338 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000152")] private Vector2 FNKCOCOGCIB; // Token: 0x04000153 RID: 339 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000153")] private float FCHFCHPEIFH; // Token: 0x04000154 RID: 340 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x4000154")] [HideInInspector] public bool m_SynchronizeVelocity; // Token: 0x04000155 RID: 341 [FieldOffset(Offset = "0x5D")] [Token(Token = "0x4000155")] [HideInInspector] public bool m_SynchronizeAngularVelocity; // Token: 0x04000156 RID: 342 [FieldOffset(Offset = "0x5E")] [Token(Token = "0x4000156")] [HideInInspector] public bool m_TeleportEnabled; // Token: 0x04000157 RID: 343 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000157")] [HideInInspector] public float m_TeleportIfDistanceGreaterThan; } }