using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200000A RID: 10 [Token(Token = "0x200000A")] public class NOGGLIGAMGA : PropertyAttribute { // Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600000A")] [Address(RVA = "0x642D30", Offset = "0x641D30", VA = "0x180642D30")] public NOGGLIGAMGA() { } }