using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] public abstract class GameRoot : SingletonMonoBehaviour { // Token: 0x0600001A RID: 26 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001A")] [Address(RVA = "0x11DDEF0", Offset = "0x11DCEF0", VA = "0x1811DDEF0")] public static void RegisterDontDestroyOnLoad(GameObject NNNMGKGMIFG) { } // Token: 0x0600001B RID: 27 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001B")] [Address(RVA = "0x11DDD10", Offset = "0x11DCD10", VA = "0x1811DDD10", Slot = "5")] protected override void OnDestroy() { } // Token: 0x0600001C RID: 28 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600001C")] [Address(RVA = "0x11DDF90", Offset = "0x11DCF90", VA = "0x1811DDF90")] private IEnumerator Start() { return null; } // Token: 0x0600001D RID: 29 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001D")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0", Slot = "6")] protected virtual void BFNKJCLBGIE() { } // Token: 0x0600001E RID: 30 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001E")] [Address(RVA = "0x11DE050", Offset = "0x11DD050", VA = "0x1811DE050")] protected GameRoot() { } // Token: 0x04000007 RID: 7 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000007")] [SerializeField] private GameObject StartupObject; // Token: 0x04000008 RID: 8 [Token(Token = "0x4000008")] private static HashSet CJJFGOEDHEM; }