using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200003C RID: 60 [Token(Token = "0x200003C")] public static class EDBONCHIAND { // Token: 0x06000157 RID: 343 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x6000157")] [Address(RVA = "0x3B88960", Offset = "0x3B87960", VA = "0x183B88960")] public static void MHKFJCHNJEE(this Texture2D CAKFKAGPMBF) { } // Token: 0x06000158 RID: 344 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x6000158")] [Address(RVA = "0x3B88570", Offset = "0x3B87570", VA = "0x183B88570")] public static void FOFPEEMEIIC(this RenderTexture CNOGINOPPCH, ref Texture2D CAKFKAGPMBF, bool FKLJPOFDILI = false, bool LGJOOBAHIAC = false) { } // Token: 0x0200003D RID: 61 [Token(Token = "0x200003D")] [CompilerGenerated] private sealed class POAHNJIPKDA { // Token: 0x06000159 RID: 345 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x6000159")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public POAHNJIPKDA() { } // Token: 0x0600015A RID: 346 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x600015A")] [Address(RVA = "0x3B93C80", Offset = "0x3B92C80", VA = "0x183B93C80")] internal void b__0(int i) { } // Token: 0x04000066 RID: 102 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000066")] public Color[] pixels; } }