using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000042 RID: 66 [Token(Token = "0x2000042")] public struct JFCMGKMLBMN : IDisposable { // Token: 0x0600019D RID: 413 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x600019D")] [Address(RVA = "0x3B8F640", Offset = "0x3B8E640", VA = "0x183B8F640")] public JFCMGKMLBMN(RenderTexture BGFEHOIGLCG) { } // Token: 0x0600019E RID: 414 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x600019E")] [Address(RVA = "0x3B8F630", Offset = "0x3B8E630", VA = "0x183B8F630", Slot = "4")] public void Dispose() { } // Token: 0x04000071 RID: 113 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000071")] private readonly RenderTexture LCJOPCGBDFO; }