using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x02000014 RID: 20 [Token(Token = "0x2000014")] public static class LFDJHEDEGAJ { // Token: 0x06000050 RID: 80 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x6000050")] [Address(RVA = "0x3B90500", Offset = "0x3B8F500", VA = "0x183B90500")] public static void DBCCNEMNLNI(this Animator LDOJFIEANFB, bool CBHMNNAINHM) { } // Token: 0x06000051 RID: 81 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x6000051")] [Address(RVA = "0x3B90580", Offset = "0x3B8F580", VA = "0x183B90580")] public static void DOMIGIEBFCF(this Animator LDOJFIEANFB, int ENJEOLBEALP, bool ONGBFDACHHG) { } // Token: 0x06000052 RID: 82 RVA: 0x000020E2 File Offset: 0x000002E2 [Token(Token = "0x6000052")] [Address(RVA = "0x3B905E0", Offset = "0x3B8F5E0", VA = "0x183B905E0")] public static void HDMGMCACGHG(this Animator LDOJFIEANFB, int ENJEOLBEALP, int ONGBFDACHHG) { } }