using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; namespace SA.Foundation.Animation { // Token: 0x02000048 RID: 72 [Token(Token = "0x200003E")] public class SA_iTween : MonoBehaviour { // Token: 0x0600013F RID: 319 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600011E")] [Address(RVA = "0x1085820", Offset = "0x1084820", VA = "0x181085820")] public static void Init(GameObject target) { } // Token: 0x06000140 RID: 320 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600011F")] [Address(RVA = "0x1076170", Offset = "0x1075170", VA = "0x181076170")] public static void CameraFadeFrom(float amount, float time) { } // Token: 0x06000141 RID: 321 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000120")] [Address(RVA = "0x1076060", Offset = "0x1075060", VA = "0x181076060")] public static void CameraFadeFrom(Hashtable args) { } // Token: 0x06000142 RID: 322 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000121")] [Address(RVA = "0x1076510", Offset = "0x1075510", VA = "0x181076510")] public static void CameraFadeTo(float amount, float time) { } // Token: 0x06000143 RID: 323 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000122")] [Address(RVA = "0x10768B0", Offset = "0x10758B0", VA = "0x1810768B0")] public static void CameraFadeTo(Hashtable args) { } // Token: 0x06000144 RID: 324 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000123")] [Address(RVA = "0x1095590", Offset = "0x1094590", VA = "0x181095590")] public static void ValueTo(GameObject target, Hashtable args) { } // Token: 0x06000145 RID: 325 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000124")] [Address(RVA = "0x107BB10", Offset = "0x107AB10", VA = "0x18107BB10")] public static void FadeFrom(GameObject target, float alpha, float time) { } // Token: 0x06000146 RID: 326 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000125")] [Address(RVA = "0x107BD80", Offset = "0x107AD80", VA = "0x18107BD80")] public static void FadeFrom(GameObject target, Hashtable args) { } // Token: 0x06000147 RID: 327 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000126")] [Address(RVA = "0x107BE60", Offset = "0x107AE60", VA = "0x18107BE60")] public static void FadeTo(GameObject target, float alpha, float time) { } // Token: 0x06000148 RID: 328 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000127")] [Address(RVA = "0x107BDF0", Offset = "0x107ADF0", VA = "0x18107BDF0")] public static void FadeTo(GameObject target, Hashtable args) { } // Token: 0x06000149 RID: 329 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000128")] [Address(RVA = "0x1077340", Offset = "0x1076340", VA = "0x181077340")] public static void ColorFrom(GameObject target, Color color, float time) { } // Token: 0x0600014A RID: 330 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000129")] [Address(RVA = "0x1077570", Offset = "0x1076570", VA = "0x181077570")] public static void ColorFrom(GameObject target, Hashtable args) { } // Token: 0x0600014B RID: 331 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600012A")] [Address(RVA = "0x1078080", Offset = "0x1077080", VA = "0x181078080")] public static void ColorTo(GameObject target, Color color, float time) { } // Token: 0x0600014C RID: 332 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600012B")] [Address(RVA = "0x10782B0", Offset = "0x10772B0", VA = "0x1810782B0")] public static void ColorTo(GameObject target, Hashtable args) { } // Token: 0x0600014D RID: 333 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600012C")] [Address(RVA = "0x10744B0", Offset = "0x10734B0", VA = "0x1810744B0")] public static void AudioFrom(GameObject target, float volume, float pitch, float time) { } // Token: 0x0600014E RID: 334 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600012D")] [Address(RVA = "0x10740B0", Offset = "0x10730B0", VA = "0x1810740B0")] public static void AudioFrom(GameObject target, Hashtable args) { } // Token: 0x0600014F RID: 335 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600012E")] [Address(RVA = "0x10748F0", Offset = "0x10738F0", VA = "0x1810748F0")] public static void AudioTo(GameObject target, float volume, float pitch, float time) { } // Token: 0x06000150 RID: 336 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600012F")] [Address(RVA = "0x10747B0", Offset = "0x10737B0", VA = "0x1810747B0")] public static void AudioTo(GameObject target, Hashtable args) { } // Token: 0x06000151 RID: 337 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000130")] [Address(RVA = "0x10939D0", Offset = "0x10929D0", VA = "0x1810939D0")] public static void Stab(GameObject target, AudioClip audioclip, float delay) { } // Token: 0x06000152 RID: 338 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000131")] [Address(RVA = "0x1093930", Offset = "0x1092930", VA = "0x181093930")] public static void Stab(GameObject target, Hashtable args) { } // Token: 0x06000153 RID: 339 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000132")] [Address(RVA = "0x1086150", Offset = "0x1085150", VA = "0x181086150")] public static void LookFrom(GameObject target, Vector3 looktarget, float time) { } // Token: 0x06000154 RID: 340 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000133")] [Address(RVA = "0x1086380", Offset = "0x1085380", VA = "0x181086380")] public static void LookFrom(GameObject target, Hashtable args) { } // Token: 0x06000155 RID: 341 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000134")] [Address(RVA = "0x1086E30", Offset = "0x1085E30", VA = "0x181086E30")] public static void LookTo(GameObject target, Vector3 looktarget, float time) { } // Token: 0x06000156 RID: 342 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000135")] [Address(RVA = "0x1086A90", Offset = "0x1085A90", VA = "0x181086A90")] public static void LookTo(GameObject target, Hashtable args) { } // Token: 0x06000157 RID: 343 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000136")] [Address(RVA = "0x1089720", Offset = "0x1088720", VA = "0x181089720")] public static void MoveTo(GameObject target, Vector3 position, float time) { } // Token: 0x06000158 RID: 344 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000137")] [Address(RVA = "0x10892D0", Offset = "0x10882D0", VA = "0x1810892D0")] public static void MoveTo(GameObject target, Hashtable args) { } // Token: 0x06000159 RID: 345 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000138")] [Address(RVA = "0x10885C0", Offset = "0x10875C0", VA = "0x1810885C0")] public static void MoveFrom(GameObject target, Vector3 position, float time) { } // Token: 0x0600015A RID: 346 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000139")] [Address(RVA = "0x10887F0", Offset = "0x10877F0", VA = "0x1810887F0")] public static void MoveFrom(GameObject target, Hashtable args) { } // Token: 0x0600015B RID: 347 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600013A")] [Address(RVA = "0x1087EC0", Offset = "0x1086EC0", VA = "0x181087EC0")] public static void MoveAdd(GameObject target, Vector3 amount, float time) { } // Token: 0x0600015C RID: 348 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600013B")] [Address(RVA = "0x1088180", Offset = "0x1087180", VA = "0x181088180")] public static void MoveAdd(GameObject target, Hashtable args) { } // Token: 0x0600015D RID: 349 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600013C")] [Address(RVA = "0x1088300", Offset = "0x1087300", VA = "0x181088300")] public static void MoveBy(GameObject target, Vector3 amount, float time) { } // Token: 0x0600015E RID: 350 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600013D")] [Address(RVA = "0x1088240", Offset = "0x1087240", VA = "0x181088240")] public static void MoveBy(GameObject target, Hashtable args) { } // Token: 0x0600015F RID: 351 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600013E")] [Address(RVA = "0x1092260", Offset = "0x1091260", VA = "0x181092260")] public static void ScaleTo(GameObject target, Vector3 scale, float time) { } // Token: 0x06000160 RID: 352 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600013F")] [Address(RVA = "0x1091E10", Offset = "0x1090E10", VA = "0x181091E10")] public static void ScaleTo(GameObject target, Hashtable args) { } // Token: 0x06000161 RID: 353 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000140")] [Address(RVA = "0x1091670", Offset = "0x1090670", VA = "0x181091670")] public static void ScaleFrom(GameObject target, Vector3 scale, float time) { } // Token: 0x06000162 RID: 354 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000141")] [Address(RVA = "0x10918A0", Offset = "0x10908A0", VA = "0x1810918A0")] public static void ScaleFrom(GameObject target, Hashtable args) { } // Token: 0x06000163 RID: 355 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000142")] [Address(RVA = "0x1090F70", Offset = "0x108FF70", VA = "0x181090F70")] public static void ScaleAdd(GameObject target, Vector3 amount, float time) { } // Token: 0x06000164 RID: 356 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000143")] [Address(RVA = "0x1091230", Offset = "0x1090230", VA = "0x181091230")] public static void ScaleAdd(GameObject target, Hashtable args) { } // Token: 0x06000165 RID: 357 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000144")] [Address(RVA = "0x10912F0", Offset = "0x10902F0", VA = "0x1810912F0")] public static void ScaleBy(GameObject target, Vector3 amount, float time) { } // Token: 0x06000166 RID: 358 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000145")] [Address(RVA = "0x10915B0", Offset = "0x10905B0", VA = "0x1810915B0")] public static void ScaleBy(GameObject target, Hashtable args) { } // Token: 0x06000167 RID: 359 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000146")] [Address(RVA = "0x108FE10", Offset = "0x108EE10", VA = "0x18108FE10")] public static void RotateTo(GameObject target, Vector3 rotation, float time) { } // Token: 0x06000168 RID: 360 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000147")] [Address(RVA = "0x1090040", Offset = "0x108F040", VA = "0x181090040")] public static void RotateTo(GameObject target, Hashtable args) { } // Token: 0x06000169 RID: 361 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000148")] [Address(RVA = "0x108FBE0", Offset = "0x108EBE0", VA = "0x18108FBE0")] public static void RotateFrom(GameObject target, Vector3 rotation, float time) { } // Token: 0x0600016A RID: 362 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000149")] [Address(RVA = "0x108F560", Offset = "0x108E560", VA = "0x18108F560")] public static void RotateFrom(GameObject target, Hashtable args) { } // Token: 0x0600016B RID: 363 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600014A")] [Address(RVA = "0x108EE60", Offset = "0x108DE60", VA = "0x18108EE60")] public static void RotateAdd(GameObject target, Vector3 amount, float time) { } // Token: 0x0600016C RID: 364 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600014B")] [Address(RVA = "0x108F120", Offset = "0x108E120", VA = "0x18108F120")] public static void RotateAdd(GameObject target, Hashtable args) { } // Token: 0x0600016D RID: 365 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600014C")] [Address(RVA = "0x108F2A0", Offset = "0x108E2A0", VA = "0x18108F2A0")] public static void RotateBy(GameObject target, Vector3 amount, float time) { } // Token: 0x0600016E RID: 366 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600014D")] [Address(RVA = "0x108F1E0", Offset = "0x108E1E0", VA = "0x18108F1E0")] public static void RotateBy(GameObject target, Hashtable args) { } // Token: 0x0600016F RID: 367 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600014E")] [Address(RVA = "0x1092EB0", Offset = "0x1091EB0", VA = "0x181092EB0")] public static void ShakePosition(GameObject target, Vector3 amount, float time) { } // Token: 0x06000170 RID: 368 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600014F")] [Address(RVA = "0x1093170", Offset = "0x1092170", VA = "0x181093170")] public static void ShakePosition(GameObject target, Hashtable args) { } // Token: 0x06000171 RID: 369 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000150")] [Address(RVA = "0x10935B0", Offset = "0x10925B0", VA = "0x1810935B0")] public static void ShakeScale(GameObject target, Vector3 amount, float time) { } // Token: 0x06000172 RID: 370 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000151")] [Address(RVA = "0x1093870", Offset = "0x1092870", VA = "0x181093870")] public static void ShakeScale(GameObject target, Hashtable args) { } // Token: 0x06000173 RID: 371 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000152")] [Address(RVA = "0x1093230", Offset = "0x1092230", VA = "0x181093230")] public static void ShakeRotation(GameObject target, Vector3 amount, float time) { } // Token: 0x06000174 RID: 372 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000153")] [Address(RVA = "0x10934F0", Offset = "0x10924F0", VA = "0x1810934F0")] public static void ShakeRotation(GameObject target, Hashtable args) { } // Token: 0x06000175 RID: 373 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000154")] [Address(RVA = "0x108BF80", Offset = "0x108AF80", VA = "0x18108BF80")] public static void PunchPosition(GameObject target, Vector3 amount, float time) { } // Token: 0x06000176 RID: 374 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000155")] [Address(RVA = "0x108BE80", Offset = "0x108AE80", VA = "0x18108BE80")] public static void PunchPosition(GameObject target, Hashtable args) { } // Token: 0x06000177 RID: 375 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000156")] [Address(RVA = "0x108C280", Offset = "0x108B280", VA = "0x18108C280")] public static void PunchRotation(GameObject target, Vector3 amount, float time) { } // Token: 0x06000178 RID: 376 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000157")] [Address(RVA = "0x108C580", Offset = "0x108B580", VA = "0x18108C580")] public static void PunchRotation(GameObject target, Hashtable args) { } // Token: 0x06000179 RID: 377 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000158")] [Address(RVA = "0x108C780", Offset = "0x108B780", VA = "0x18108C780")] public static void PunchScale(GameObject target, Vector3 amount, float time) { } // Token: 0x0600017A RID: 378 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000159")] [Address(RVA = "0x108C680", Offset = "0x108B680", VA = "0x18108C680")] public static void PunchScale(GameObject target, Hashtable args) { } // Token: 0x0600017B RID: 379 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600015A")] [Address(RVA = "0x1084420", Offset = "0x1083420", VA = "0x181084420")] private void GenerateTargets() { } // Token: 0x0600017C RID: 380 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600015B")] [Address(RVA = "0x1080D30", Offset = "0x107FD30", VA = "0x181080D30")] private void GenerateRectTargets() { } // Token: 0x0600017D RID: 381 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600015C")] [Address(RVA = "0x107C840", Offset = "0x107B840", VA = "0x18107C840")] private void GenerateColorTargets() { } // Token: 0x0600017E RID: 382 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600015D")] [Address(RVA = "0x1085020", Offset = "0x1084020", VA = "0x181085020")] private void GenerateVector3Targets() { } // Token: 0x0600017F RID: 383 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600015E")] [Address(RVA = "0x1084CC0", Offset = "0x1083CC0", VA = "0x181084CC0")] private void GenerateVector2Targets() { } // Token: 0x06000180 RID: 384 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600015F")] [Address(RVA = "0x107D6A0", Offset = "0x107C6A0", VA = "0x18107D6A0")] private void GenerateFloatTargets() { } // Token: 0x06000181 RID: 385 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000160")] [Address(RVA = "0x107C9D0", Offset = "0x107B9D0", VA = "0x18107C9D0")] private void GenerateColorToTargets() { } // Token: 0x06000182 RID: 386 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000161")] [Address(RVA = "0x107C4D0", Offset = "0x107B4D0", VA = "0x18107C4D0")] private void GenerateAudioToTargets() { } // Token: 0x06000183 RID: 387 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000162")] [Address(RVA = "0x10840B0", Offset = "0x10830B0", VA = "0x1810840B0")] private void GenerateStabTargets() { } // Token: 0x06000184 RID: 388 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000163")] [Address(RVA = "0x107D990", Offset = "0x107C990", VA = "0x18107D990")] private void GenerateLookToTargets() { } // Token: 0x06000185 RID: 389 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000164")] [Address(RVA = "0x107EDF0", Offset = "0x107DDF0", VA = "0x18107EDF0")] private void GenerateMoveToPathTargets() { } // Token: 0x06000186 RID: 390 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000165")] [Address(RVA = "0x107F8C0", Offset = "0x107E8C0", VA = "0x18107F8C0")] private void GenerateMoveToTargets() { } // Token: 0x06000187 RID: 391 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000166")] [Address(RVA = "0x107E540", Offset = "0x107D540", VA = "0x18107E540")] private void GenerateMoveByTargets() { } // Token: 0x06000188 RID: 392 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000167")] [Address(RVA = "0x1082F60", Offset = "0x1081F60", VA = "0x181082F60")] private void GenerateScaleToTargets() { } // Token: 0x06000189 RID: 393 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000168")] [Address(RVA = "0x1082990", Offset = "0x1081990", VA = "0x181082990")] private void GenerateScaleByTargets() { } // Token: 0x0600018A RID: 394 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000169")] [Address(RVA = "0x10823E0", Offset = "0x10813E0", VA = "0x1810823E0")] private void GenerateScaleAddTargets() { } // Token: 0x0600018B RID: 395 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600016A")] [Address(RVA = "0x1081AD0", Offset = "0x1080AD0", VA = "0x181081AD0")] private void GenerateRotateToTargets() { } // Token: 0x0600018C RID: 396 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600016B")] [Address(RVA = "0x1080E80", Offset = "0x107FE80", VA = "0x181080E80")] private void GenerateRotateAddTargets() { } // Token: 0x0600018D RID: 397 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600016C")] [Address(RVA = "0x1081460", Offset = "0x1080460", VA = "0x181081460")] private void GenerateRotateByTargets() { } // Token: 0x0600018E RID: 398 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600016D")] [Address(RVA = "0x1083630", Offset = "0x1082630", VA = "0x181083630")] private void GenerateShakePositionTargets() { } // Token: 0x0600018F RID: 399 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600016E")] [Address(RVA = "0x1083D50", Offset = "0x1082D50", VA = "0x181083D50")] private void GenerateShakeScaleTargets() { } // Token: 0x06000190 RID: 400 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600016F")] [Address(RVA = "0x10839F0", Offset = "0x10829F0", VA = "0x1810839F0")] private void GenerateShakeRotationTargets() { } // Token: 0x06000191 RID: 401 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000170")] [Address(RVA = "0x1080110", Offset = "0x107F110", VA = "0x181080110")] private void GeneratePunchPositionTargets() { } // Token: 0x06000192 RID: 402 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000171")] [Address(RVA = "0x1080560", Offset = "0x107F560", VA = "0x181080560")] private void GeneratePunchRotationTargets() { } // Token: 0x06000193 RID: 403 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000172")] [Address(RVA = "0x1080960", Offset = "0x107F960", VA = "0x181080960")] private void GeneratePunchScaleTargets() { } // Token: 0x06000194 RID: 404 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000173")] [Address(RVA = "0x1071CB0", Offset = "0x1070CB0", VA = "0x181071CB0")] private void ApplyRectTargets() { } // Token: 0x06000195 RID: 405 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000174")] [Address(RVA = "0x106ED30", Offset = "0x106DD30", VA = "0x18106ED30")] private void ApplyColorTargets() { } // Token: 0x06000196 RID: 406 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000175")] [Address(RVA = "0x1073DA0", Offset = "0x1072DA0", VA = "0x181073DA0")] private void ApplyVector3Targets() { } // Token: 0x06000197 RID: 407 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000176")] [Address(RVA = "0x1073B40", Offset = "0x1072B40", VA = "0x181073B40")] private void ApplyVector2Targets() { } // Token: 0x06000198 RID: 408 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000177")] [Address(RVA = "0x106F9A0", Offset = "0x106E9A0", VA = "0x18106F9A0")] private void ApplyFloatTargets() { } // Token: 0x06000199 RID: 409 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000178")] [Address(RVA = "0x106F110", Offset = "0x106E110", VA = "0x18106F110")] private void ApplyColorToTargets() { } // Token: 0x0600019A RID: 410 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000179")] [Address(RVA = "0x106EAC0", Offset = "0x106DAC0", VA = "0x18106EAC0")] private void ApplyAudioToTargets() { } // Token: 0x0600019B RID: 411 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600017A")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] private void ApplyStabTargets() { } // Token: 0x0600019C RID: 412 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600017B")] [Address(RVA = "0x1070410", Offset = "0x106F410", VA = "0x181070410")] private void ApplyMoveToPathTargets() { } // Token: 0x0600019D RID: 413 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600017C")] [Address(RVA = "0x10708C0", Offset = "0x106F8C0", VA = "0x1810708C0")] private void ApplyMoveToTargets() { } // Token: 0x0600019E RID: 414 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600017D")] [Address(RVA = "0x106FEB0", Offset = "0x106EEB0", VA = "0x18106FEB0")] private void ApplyMoveByTargets() { } // Token: 0x0600019F RID: 415 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600017E")] [Address(RVA = "0x1072AF0", Offset = "0x1071AF0", VA = "0x181072AF0")] private void ApplyScaleToTargets() { } // Token: 0x060001A0 RID: 416 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600017F")] [Address(RVA = "0x106FB70", Offset = "0x106EB70", VA = "0x18106FB70")] private void ApplyLookToTargets() { } // Token: 0x060001A1 RID: 417 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000180")] [Address(RVA = "0x1072580", Offset = "0x1071580", VA = "0x181072580")] private void ApplyRotateToTargets() { } // Token: 0x060001A2 RID: 418 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000181")] [Address(RVA = "0x10720F0", Offset = "0x10710F0", VA = "0x1810720F0")] private void ApplyRotateAddTargets() { } // Token: 0x060001A3 RID: 419 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000182")] [Address(RVA = "0x1072D90", Offset = "0x1071D90", VA = "0x181072D90")] private void ApplyShakePositionTargets() { } // Token: 0x060001A4 RID: 420 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000183")] [Address(RVA = "0x10737F0", Offset = "0x10727F0", VA = "0x1810737F0")] private void ApplyShakeScaleTargets() { } // Token: 0x060001A5 RID: 421 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000184")] [Address(RVA = "0x1073410", Offset = "0x1072410", VA = "0x181073410")] private void ApplyShakeRotationTargets() { } // Token: 0x060001A6 RID: 422 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000185")] [Address(RVA = "0x1070D10", Offset = "0x106FD10", VA = "0x181070D10")] private void ApplyPunchPositionTargets() { } // Token: 0x060001A7 RID: 423 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000186")] [Address(RVA = "0x1071360", Offset = "0x1070360", VA = "0x181071360")] private void ApplyPunchRotationTargets() { } // Token: 0x060001A8 RID: 424 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000187")] [Address(RVA = "0x10718D0", Offset = "0x10708D0", VA = "0x1810718D0")] private void ApplyPunchScaleTargets() { } // Token: 0x060001A9 RID: 425 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000188")] [Address(RVA = "0x1095140", Offset = "0x1094140", VA = "0x181095140")] private IEnumerator TweenDelay() { return null; } // Token: 0x060001AA RID: 426 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000189")] [Address(RVA = "0x10952A0", Offset = "0x10942A0", VA = "0x1810952A0")] private void TweenStart() { } // Token: 0x060001AB RID: 427 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600018A")] [Address(RVA = "0x1095230", Offset = "0x1094230", VA = "0x181095230")] private IEnumerator TweenRestart() { return null; } // Token: 0x060001AC RID: 428 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600018B")] [Address(RVA = "0x10953F0", Offset = "0x10943F0", VA = "0x1810953F0")] private void TweenUpdate() { } // Token: 0x060001AD RID: 429 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600018C")] [Address(RVA = "0x1095020", Offset = "0x1094020", VA = "0x181095020")] private void TweenComplete() { } // Token: 0x060001AE RID: 430 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600018D")] [Address(RVA = "0x10951B0", Offset = "0x10941B0", VA = "0x1810951B0")] private void TweenLoop() { } // Token: 0x060001AF RID: 431 RVA: 0x000024D8 File Offset: 0x000006D8 [Token(Token = "0x600018E")] [Address(RVA = "0x108CEE0", Offset = "0x108BEE0", VA = "0x18108CEE0")] public static Rect RectUpdate(Rect currentValue, Rect targetValue, float speed) { return default(Rect); } // Token: 0x060001B0 RID: 432 RVA: 0x000024F0 File Offset: 0x000006F0 [Token(Token = "0x600018F")] [Address(RVA = "0x1095AD0", Offset = "0x1094AD0", VA = "0x181095AD0")] public static Vector3 Vector3Update(Vector3 currentValue, Vector3 targetValue, float speed) { return default(Vector3); } // Token: 0x060001B1 RID: 433 RVA: 0x00002508 File Offset: 0x00000708 [Token(Token = "0x6000190")] [Address(RVA = "0x1095A10", Offset = "0x1094A10", VA = "0x181095A10")] public static Vector2 Vector2Update(Vector2 currentValue, Vector2 targetValue, float speed) { return default(Vector2); } // Token: 0x060001B2 RID: 434 RVA: 0x00002520 File Offset: 0x00000720 [Token(Token = "0x6000191")] [Address(RVA = "0x107C480", Offset = "0x107B480", VA = "0x18107C480")] public static float FloatUpdate(float currentValue, float targetValue, float speed) { return 0f; } // Token: 0x060001B3 RID: 435 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000192")] [Address(RVA = "0x107C0D0", Offset = "0x107B0D0", VA = "0x18107C0D0")] public static void FadeUpdate(GameObject target, Hashtable args) { } // Token: 0x060001B4 RID: 436 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000193")] [Address(RVA = "0x107C180", Offset = "0x107B180", VA = "0x18107C180")] public static void FadeUpdate(GameObject target, float alpha, float time) { } // Token: 0x060001B5 RID: 437 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000194")] [Address(RVA = "0x1078700", Offset = "0x1077700", VA = "0x181078700")] public static void ColorUpdate(GameObject target, Hashtable args) { } // Token: 0x060001B6 RID: 438 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000195")] [Address(RVA = "0x1079350", Offset = "0x1078350", VA = "0x181079350")] public static void ColorUpdate(GameObject target, Color color, float time) { } // Token: 0x060001B7 RID: 439 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000196")] [Address(RVA = "0x1074D00", Offset = "0x1073D00", VA = "0x181074D00")] public static void AudioUpdate(GameObject target, Hashtable args) { } // Token: 0x060001B8 RID: 440 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000197")] [Address(RVA = "0x10752C0", Offset = "0x10742C0", VA = "0x1810752C0")] public static void AudioUpdate(GameObject target, float volume, float pitch, float time) { } // Token: 0x060001B9 RID: 441 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000198")] [Address(RVA = "0x10906C0", Offset = "0x108F6C0", VA = "0x1810906C0")] public static void RotateUpdate(GameObject target, Hashtable args) { } // Token: 0x060001BA RID: 442 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000199")] [Address(RVA = "0x1090490", Offset = "0x108F490", VA = "0x181090490")] public static void RotateUpdate(GameObject target, Vector3 rotation, float time) { } // Token: 0x060001BB RID: 443 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600019A")] [Address(RVA = "0x10926C0", Offset = "0x10916C0", VA = "0x1810926C0")] public static void ScaleUpdate(GameObject target, Hashtable args) { } // Token: 0x060001BC RID: 444 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600019B")] [Address(RVA = "0x1092490", Offset = "0x1091490", VA = "0x181092490")] public static void ScaleUpdate(GameObject target, Vector3 scale, float time) { } // Token: 0x060001BD RID: 445 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600019C")] [Address(RVA = "0x1089B80", Offset = "0x1088B80", VA = "0x181089B80")] public static void MoveUpdate(GameObject target, Hashtable args) { } // Token: 0x060001BE RID: 446 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600019D")] [Address(RVA = "0x1089950", Offset = "0x1088950", VA = "0x181089950")] public static void MoveUpdate(GameObject target, Vector3 position, float time) { } // Token: 0x060001BF RID: 447 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600019E")] [Address(RVA = "0x1087060", Offset = "0x1086060", VA = "0x181087060")] public static void LookUpdate(GameObject target, Hashtable args) { } // Token: 0x060001C0 RID: 448 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600019F")] [Address(RVA = "0x1087C90", Offset = "0x1086C90", VA = "0x181087C90")] public static void LookUpdate(GameObject target, Vector3 looktarget, float time) { } // Token: 0x060001C1 RID: 449 RVA: 0x00002538 File Offset: 0x00000738 [Token(Token = "0x60001A0")] [Address(RVA = "0x108AD40", Offset = "0x1089D40", VA = "0x18108AD40")] public static float PathLength(Transform[] path) { return 0f; } // Token: 0x060001C2 RID: 450 RVA: 0x00002550 File Offset: 0x00000750 [Token(Token = "0x60001A1")] [Address(RVA = "0x108AB70", Offset = "0x1089B70", VA = "0x18108AB70")] public static float PathLength(Vector3[] path) { return 0f; } // Token: 0x060001C3 RID: 451 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001A2")] [Address(RVA = "0x10769C0", Offset = "0x10759C0", VA = "0x1810769C0")] public static Texture2D CameraTexture(Color color) { return null; } // Token: 0x060001C4 RID: 452 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001A3")] [Address(RVA = "0x108CE20", Offset = "0x108BE20", VA = "0x18108CE20")] public static void PutOnPath(GameObject target, Vector3[] path, float percent) { } // Token: 0x060001C5 RID: 453 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001A4")] [Address(RVA = "0x108CC00", Offset = "0x108BC00", VA = "0x18108CC00")] public static void PutOnPath(Transform target, Vector3[] path, float percent) { } // Token: 0x060001C6 RID: 454 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001A5")] [Address(RVA = "0x108CA80", Offset = "0x108BA80", VA = "0x18108CA80")] public static void PutOnPath(GameObject target, Transform[] path, float percent) { } // Token: 0x060001C7 RID: 455 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001A6")] [Address(RVA = "0x108CCB0", Offset = "0x108BCB0", VA = "0x18108CCB0")] public static void PutOnPath(Transform target, Transform[] path, float percent) { } // Token: 0x060001C8 RID: 456 RVA: 0x00002568 File Offset: 0x00000768 [Token(Token = "0x60001A7")] [Address(RVA = "0x108BD30", Offset = "0x108AD30", VA = "0x18108BD30")] public static Vector3 PointOnPath(Transform[] path, float percent) { return default(Vector3); } // Token: 0x060001C9 RID: 457 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001A8")] [Address(RVA = "0x107AC60", Offset = "0x1079C60", VA = "0x18107AC60")] public static void DrawLine(Vector3[] line) { } // Token: 0x060001CA RID: 458 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001A9")] [Address(RVA = "0x107A920", Offset = "0x1079920", VA = "0x18107A920")] public static void DrawLine(Vector3[] line, Color color) { } // Token: 0x060001CB RID: 459 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001AA")] [Address(RVA = "0x107A9B0", Offset = "0x10799B0", VA = "0x18107A9B0")] public static void DrawLine(Transform[] line) { } // Token: 0x060001CC RID: 460 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001AB")] [Address(RVA = "0x107AB20", Offset = "0x1079B20", VA = "0x18107AB20")] public static void DrawLine(Transform[] line, Color color) { } // Token: 0x060001CD RID: 461 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001AC")] [Address(RVA = "0x1079FB0", Offset = "0x1078FB0", VA = "0x181079FB0")] public static void DrawLineGizmos(Vector3[] line) { } // Token: 0x060001CE RID: 462 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001AD")] [Address(RVA = "0x107A070", Offset = "0x1079070", VA = "0x18107A070")] public static void DrawLineGizmos(Vector3[] line, Color color) { } // Token: 0x060001CF RID: 463 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001AE")] [Address(RVA = "0x107A100", Offset = "0x1079100", VA = "0x18107A100")] public static void DrawLineGizmos(Transform[] line) { } // Token: 0x060001D0 RID: 464 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001AF")] [Address(RVA = "0x107A270", Offset = "0x1079270", VA = "0x18107A270")] public static void DrawLineGizmos(Transform[] line, Color color) { } // Token: 0x060001D1 RID: 465 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B0")] [Address(RVA = "0x107A440", Offset = "0x1079440", VA = "0x18107A440")] public static void DrawLineHandles(Vector3[] line) { } // Token: 0x060001D2 RID: 466 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B1")] [Address(RVA = "0x107A3B0", Offset = "0x10793B0", VA = "0x18107A3B0")] public static void DrawLineHandles(Vector3[] line, Color color) { } // Token: 0x060001D3 RID: 467 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B2")] [Address(RVA = "0x107A500", Offset = "0x1079500", VA = "0x18107A500")] public static void DrawLineHandles(Transform[] line) { } // Token: 0x060001D4 RID: 468 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B3")] [Address(RVA = "0x107A670", Offset = "0x1079670", VA = "0x18107A670")] public static void DrawLineHandles(Transform[] line, Color color) { } // Token: 0x060001D5 RID: 469 RVA: 0x00002580 File Offset: 0x00000780 [Token(Token = "0x60001B4")] [Address(RVA = "0x108BCA0", Offset = "0x108ACA0", VA = "0x18108BCA0")] public static Vector3 PointOnPath(Vector3[] path, float percent) { return default(Vector3); } // Token: 0x060001D6 RID: 470 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B5")] [Address(RVA = "0x107B910", Offset = "0x107A910", VA = "0x18107B910")] public static void DrawPath(Vector3[] path) { } // Token: 0x060001D7 RID: 471 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B6")] [Address(RVA = "0x107B880", Offset = "0x107A880", VA = "0x18107B880")] public static void DrawPath(Vector3[] path, Color color) { } // Token: 0x060001D8 RID: 472 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B7")] [Address(RVA = "0x107B710", Offset = "0x107A710", VA = "0x18107B710")] public static void DrawPath(Transform[] path) { } // Token: 0x060001D9 RID: 473 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B8")] [Address(RVA = "0x107B9D0", Offset = "0x107A9D0", VA = "0x18107B9D0")] public static void DrawPath(Transform[] path, Color color) { } // Token: 0x060001DA RID: 474 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001B9")] [Address(RVA = "0x107AD20", Offset = "0x1079D20", VA = "0x18107AD20")] public static void DrawPathGizmos(Vector3[] path) { } // Token: 0x060001DB RID: 475 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BA")] [Address(RVA = "0x107B090", Offset = "0x107A090", VA = "0x18107B090")] public static void DrawPathGizmos(Vector3[] path, Color color) { } // Token: 0x060001DC RID: 476 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BB")] [Address(RVA = "0x107ADE0", Offset = "0x1079DE0", VA = "0x18107ADE0")] public static void DrawPathGizmos(Transform[] path) { } // Token: 0x060001DD RID: 477 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BC")] [Address(RVA = "0x107AF50", Offset = "0x1079F50", VA = "0x18107AF50")] public static void DrawPathGizmos(Transform[] path, Color color) { } // Token: 0x060001DE RID: 478 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BD")] [Address(RVA = "0x107B120", Offset = "0x107A120", VA = "0x18107B120")] public static void DrawPathHandles(Vector3[] path) { } // Token: 0x060001DF RID: 479 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BE")] [Address(RVA = "0x107B490", Offset = "0x107A490", VA = "0x18107B490")] public static void DrawPathHandles(Vector3[] path, Color color) { } // Token: 0x060001E0 RID: 480 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001BF")] [Address(RVA = "0x107B320", Offset = "0x107A320", VA = "0x18107B320")] public static void DrawPathHandles(Transform[] path) { } // Token: 0x060001E1 RID: 481 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C0")] [Address(RVA = "0x107B1E0", Offset = "0x107A1E0", VA = "0x18107B1E0")] public static void DrawPathHandles(Transform[] path, Color color) { } // Token: 0x060001E2 RID: 482 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C1")] [Address(RVA = "0x1075DB0", Offset = "0x1074DB0", VA = "0x181075DB0")] public static void CameraFadeDepth(int depth) { } // Token: 0x060001E3 RID: 483 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C2")] [Address(RVA = "0x1075F70", Offset = "0x1074F70", VA = "0x181075F70")] public static void CameraFadeDestroy() { } // Token: 0x060001E4 RID: 484 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C3")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] public static void CameraFadeSwap(Texture2D texture) { } // Token: 0x060001E5 RID: 485 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001C4")] [Address(RVA = "0x1075C20", Offset = "0x1074C20", VA = "0x181075C20")] public static GameObject CameraFadeAdd(Texture2D texture, int depth) { return null; } // Token: 0x060001E6 RID: 486 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001C5")] [Address(RVA = "0x1075A70", Offset = "0x1074A70", VA = "0x181075A70")] public static GameObject CameraFadeAdd(Texture2D texture) { return null; } // Token: 0x060001E7 RID: 487 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001C6")] [Address(RVA = "0x10758C0", Offset = "0x10748C0", VA = "0x1810758C0")] public static GameObject CameraFadeAdd() { return null; } // Token: 0x060001E8 RID: 488 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C7")] [Address(RVA = "0x108D120", Offset = "0x108C120", VA = "0x18108D120")] public static void Resume(GameObject target) { } // Token: 0x060001E9 RID: 489 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C8")] [Address(RVA = "0x108D700", Offset = "0x108C700", VA = "0x18108D700")] public static void Resume(GameObject target, bool includechildren) { } // Token: 0x060001EA RID: 490 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001C9")] [Address(RVA = "0x108D260", Offset = "0x108C260", VA = "0x18108D260")] public static void Resume(GameObject target, string type) { } // Token: 0x060001EB RID: 491 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001CA")] [Address(RVA = "0x108D930", Offset = "0x108C930", VA = "0x18108D930")] public static void Resume(GameObject target, string type, bool includechildren) { } // Token: 0x060001EC RID: 492 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001CB")] [Address(RVA = "0x108D5F0", Offset = "0x108C5F0", VA = "0x18108D5F0")] public static void Resume() { } // Token: 0x060001ED RID: 493 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001CC")] [Address(RVA = "0x108D3E0", Offset = "0x108C3E0", VA = "0x18108D3E0")] public static void Resume(string type) { } // Token: 0x060001EE RID: 494 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001CD")] [Address(RVA = "0x108B0C0", Offset = "0x108A0C0", VA = "0x18108B0C0")] public static void Pause(GameObject target) { } // Token: 0x060001EF RID: 495 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001CE")] [Address(RVA = "0x108BA70", Offset = "0x108AA70", VA = "0x18108BA70")] public static void Pause(GameObject target, bool includechildren) { } // Token: 0x060001F0 RID: 496 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001CF")] [Address(RVA = "0x108B8A0", Offset = "0x108A8A0", VA = "0x18108B8A0")] public static void Pause(GameObject target, string type) { } // Token: 0x060001F1 RID: 497 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001D0")] [Address(RVA = "0x108B420", Offset = "0x108A420", VA = "0x18108B420")] public static void Pause(GameObject target, string type, bool includechildren) { } // Token: 0x060001F2 RID: 498 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001D1")] [Address(RVA = "0x108AFB0", Offset = "0x1089FB0", VA = "0x18108AFB0")] public static void Pause() { } // Token: 0x060001F3 RID: 499 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001D2")] [Address(RVA = "0x108B210", Offset = "0x108A210", VA = "0x18108B210")] public static void Pause(string type) { } // Token: 0x060001F4 RID: 500 RVA: 0x00002598 File Offset: 0x00000798 [Token(Token = "0x60001D3")] [Address(RVA = "0x1079BE0", Offset = "0x1078BE0", VA = "0x181079BE0")] public static int Count() { return 0; } // Token: 0x060001F5 RID: 501 RVA: 0x000025B0 File Offset: 0x000007B0 [Token(Token = "0x60001D4")] [Address(RVA = "0x1079A10", Offset = "0x1078A10", VA = "0x181079A10")] public static int Count(string type) { return 0; } // Token: 0x060001F6 RID: 502 RVA: 0x000025C8 File Offset: 0x000007C8 [Token(Token = "0x60001D5")] [Address(RVA = "0x1079C50", Offset = "0x1078C50", VA = "0x181079C50")] public static int Count(GameObject target) { return 0; } // Token: 0x060001F7 RID: 503 RVA: 0x000025E0 File Offset: 0x000007E0 [Token(Token = "0x60001D6")] [Address(RVA = "0x1079CA0", Offset = "0x1078CA0", VA = "0x181079CA0")] public static int Count(GameObject target, string type) { return 0; } // Token: 0x060001F8 RID: 504 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001D7")] [Address(RVA = "0x1094EC0", Offset = "0x1093EC0", VA = "0x181094EC0")] public static void Stop() { } // Token: 0x060001F9 RID: 505 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001D8")] [Address(RVA = "0x1094B30", Offset = "0x1093B30", VA = "0x181094B30")] public static void Stop(string type) { } // Token: 0x060001FA RID: 506 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001D9")] [Address(RVA = "0x1093CC0", Offset = "0x1092CC0", VA = "0x181093CC0")] public static void StopByName(string name) { } // Token: 0x060001FB RID: 507 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001DA")] [Address(RVA = "0x10949F0", Offset = "0x10939F0", VA = "0x1810949F0")] public static void Stop(GameObject target) { } // Token: 0x060001FC RID: 508 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001DB")] [Address(RVA = "0x10943A0", Offset = "0x10933A0", VA = "0x1810943A0")] public static void Stop(GameObject target, bool includechildren) { } // Token: 0x060001FD RID: 509 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001DC")] [Address(RVA = "0x1094D40", Offset = "0x1093D40", VA = "0x181094D40")] public static void Stop(GameObject target, string type) { } // Token: 0x060001FE RID: 510 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001DD")] [Address(RVA = "0x1094280", Offset = "0x1093280", VA = "0x181094280")] public static void StopByName(GameObject target, string name) { } // Token: 0x060001FF RID: 511 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001DE")] [Address(RVA = "0x10945D0", Offset = "0x10935D0", VA = "0x1810945D0")] public static void Stop(GameObject target, string type, bool includechildren) { } // Token: 0x06000200 RID: 512 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001DF")] [Address(RVA = "0x1093ED0", Offset = "0x1092ED0", VA = "0x181093ED0")] public static void StopByName(GameObject target, string name, bool includechildren) { } // Token: 0x06000201 RID: 513 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001E0")] [Address(RVA = "0x10856F0", Offset = "0x10846F0", VA = "0x1810856F0")] public static Hashtable Hash(params object[] args) { return null; } // Token: 0x06000202 RID: 514 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E1")] [Address(RVA = "0x1095C80", Offset = "0x1094C80", VA = "0x181095C80")] private SA_iTween(Hashtable h) { } // Token: 0x06000203 RID: 515 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E2")] [Address(RVA = "0x10755C0", Offset = "0x10745C0", VA = "0x1810755C0")] private void Awake() { } // Token: 0x06000204 RID: 516 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001E3")] [Address(RVA = "0x1093C50", Offset = "0x1092C50", VA = "0x181093C50")] private IEnumerator Start() { return null; } // Token: 0x06000205 RID: 517 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E4")] [Address(RVA = "0x1095540", Offset = "0x1094540", VA = "0x181095540")] private void Update() { } // Token: 0x06000206 RID: 518 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E5")] [Address(RVA = "0x107C430", Offset = "0x107B430", VA = "0x18107C430")] private void FixedUpdate() { } // Token: 0x06000207 RID: 519 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E6")] [Address(RVA = "0x1085EB0", Offset = "0x1084EB0", VA = "0x181085EB0")] private void LateUpdate() { } // Token: 0x06000208 RID: 520 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E7")] [Address(RVA = "0x108A700", Offset = "0x1089700", VA = "0x18108A700")] private void OnEnable() { } // Token: 0x06000209 RID: 521 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E8")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] private void OnDisable() { } // Token: 0x0600020A RID: 522 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001E9")] [Address(RVA = "0x107A7B0", Offset = "0x10797B0", VA = "0x18107A7B0")] private static void DrawLineHelper(Vector3[] line, Color color, string method) { } // Token: 0x0600020B RID: 523 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001EA")] [Address(RVA = "0x107B520", Offset = "0x107A520", VA = "0x18107B520")] private static void DrawPathHelper(Vector3[] path, Color color, string method) { } // Token: 0x0600020C RID: 524 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001EB")] [Address(RVA = "0x108A760", Offset = "0x1089760", VA = "0x18108A760")] private static Vector3[] PathControlPointGenerator(Vector3[] path) { return null; } // Token: 0x0600020D RID: 525 RVA: 0x000025F8 File Offset: 0x000007F8 [Token(Token = "0x60001EC")] [Address(RVA = "0x10858D0", Offset = "0x10848D0", VA = "0x1810858D0")] private static Vector3 Interp(Vector3[] pts, float t) { return default(Vector3); } // Token: 0x0600020E RID: 526 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001ED")] [Address(RVA = "0x1085FB0", Offset = "0x1084FB0", VA = "0x181085FB0")] private static void Launch(GameObject target, Hashtable args) { } // Token: 0x0600020F RID: 527 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001EE")] [Address(RVA = "0x1076AE0", Offset = "0x1075AE0", VA = "0x181076AE0")] private static Hashtable CleanArgs(Hashtable args) { return null; } // Token: 0x06000210 RID: 528 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001EF")] [Address(RVA = "0x107D920", Offset = "0x107C920", VA = "0x18107D920")] private static string GenerateID() { return null; } // Token: 0x06000211 RID: 529 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F0")] [Address(RVA = "0x108DD50", Offset = "0x108CD50", VA = "0x18108DD50")] private void RetrieveArgs() { } // Token: 0x06000212 RID: 530 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F1")] [Address(RVA = "0x1085310", Offset = "0x1084310", VA = "0x181085310")] private void GetEasingFunction() { } // Token: 0x06000213 RID: 531 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F2")] [Address(RVA = "0x10954C0", Offset = "0x10944C0", VA = "0x1810954C0")] private void UpdatePercentage() { } // Token: 0x06000214 RID: 532 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F3")] [Address(RVA = "0x1075600", Offset = "0x1074600", VA = "0x181075600")] private void CallBack(string callbackType) { } // Token: 0x06000215 RID: 533 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F4")] [Address(RVA = "0x1079E10", Offset = "0x1078E10", VA = "0x181079E10")] private void Dispose() { } // Token: 0x06000216 RID: 534 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F5")] [Address(RVA = "0x1079580", Offset = "0x1078580", VA = "0x181079580")] private void ConflictCheck() { } // Token: 0x06000217 RID: 535 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F6")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] private void EnableKinematic() { } // Token: 0x06000218 RID: 536 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F7")] [Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")] private void DisableKinematic() { } // Token: 0x06000219 RID: 537 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60001F8")] [Address(RVA = "0x108D0E0", Offset = "0x108C0E0", VA = "0x18108D0E0")] private void ResumeDelay() { } // Token: 0x0600021A RID: 538 RVA: 0x00002610 File Offset: 0x00000810 [Token(Token = "0x60001F9")] [Address(RVA = "0x1096D70", Offset = "0x1095D70", VA = "0x181096D70")] private float linear(float start, float end, float value) { return 0f; } // Token: 0x0600021B RID: 539 RVA: 0x00002628 File Offset: 0x00000828 [Token(Token = "0x60001FA")] [Address(RVA = "0x1095CB0", Offset = "0x1094CB0", VA = "0x181095CB0")] private float clerp(float start, float end, float value) { return 0f; } // Token: 0x0600021C RID: 540 RVA: 0x00002640 File Offset: 0x00000840 [Token(Token = "0x60001FB")] [Address(RVA = "0x1096ED0", Offset = "0x1095ED0", VA = "0x181096ED0")] private float spring(float start, float end, float value) { return 0f; } // Token: 0x0600021D RID: 541 RVA: 0x00002658 File Offset: 0x00000858 [Token(Token = "0x60001FC")] [Address(RVA = "0x10967B0", Offset = "0x10957B0", VA = "0x1810967B0")] private float easeInQuad(float start, float end, float value) { return 0f; } // Token: 0x0600021E RID: 542 RVA: 0x00002670 File Offset: 0x00000870 [Token(Token = "0x60001FD")] [Address(RVA = "0x1096C40", Offset = "0x1095C40", VA = "0x181096C40")] private float easeOutQuad(float start, float end, float value) { return 0f; } // Token: 0x0600021F RID: 543 RVA: 0x00002688 File Offset: 0x00000888 [Token(Token = "0x60001FE")] [Address(RVA = "0x10965C0", Offset = "0x10955C0", VA = "0x1810965C0")] private float easeInOutQuad(float start, float end, float value) { return 0f; } // Token: 0x06000220 RID: 544 RVA: 0x000026A0 File Offset: 0x000008A0 [Token(Token = "0x60001FF")] [Address(RVA = "0x1095ED0", Offset = "0x1094ED0", VA = "0x181095ED0")] private float easeInCubic(float start, float end, float value) { return 0f; } // Token: 0x06000221 RID: 545 RVA: 0x000026B8 File Offset: 0x000008B8 [Token(Token = "0x6000200")] [Address(RVA = "0x1096A60", Offset = "0x1095A60", VA = "0x181096A60")] private float easeOutCubic(float start, float end, float value) { return 0f; } // Token: 0x06000222 RID: 546 RVA: 0x000026D0 File Offset: 0x000008D0 [Token(Token = "0x6000201")] [Address(RVA = "0x10962D0", Offset = "0x10952D0", VA = "0x1810962D0")] private float easeInOutCubic(float start, float end, float value) { return 0f; } // Token: 0x06000223 RID: 547 RVA: 0x000026E8 File Offset: 0x000008E8 [Token(Token = "0x6000202")] [Address(RVA = "0x10967D0", Offset = "0x10957D0", VA = "0x1810967D0")] private float easeInQuart(float start, float end, float value) { return 0f; } // Token: 0x06000224 RID: 548 RVA: 0x00002700 File Offset: 0x00000900 [Token(Token = "0x6000203")] [Address(RVA = "0x1096C70", Offset = "0x1095C70", VA = "0x181096C70")] private float easeOutQuart(float start, float end, float value) { return 0f; } // Token: 0x06000225 RID: 549 RVA: 0x00002718 File Offset: 0x00000918 [Token(Token = "0x6000204")] [Address(RVA = "0x1096620", Offset = "0x1095620", VA = "0x181096620")] private float easeInOutQuart(float start, float end, float value) { return 0f; } // Token: 0x06000226 RID: 550 RVA: 0x00002730 File Offset: 0x00000930 [Token(Token = "0x6000205")] [Address(RVA = "0x10967F0", Offset = "0x10957F0", VA = "0x1810967F0")] private float easeInQuint(float start, float end, float value) { return 0f; } // Token: 0x06000227 RID: 551 RVA: 0x00002748 File Offset: 0x00000948 [Token(Token = "0x6000206")] [Address(RVA = "0x1096CB0", Offset = "0x1095CB0", VA = "0x181096CB0")] private float easeOutQuint(float start, float end, float value) { return 0f; } // Token: 0x06000228 RID: 552 RVA: 0x00002760 File Offset: 0x00000960 [Token(Token = "0x6000207")] [Address(RVA = "0x1096690", Offset = "0x1095690", VA = "0x181096690")] private float easeInOutQuint(float start, float end, float value) { return 0f; } // Token: 0x06000229 RID: 553 RVA: 0x00002778 File Offset: 0x00000978 [Token(Token = "0x6000208")] [Address(RVA = "0x1096810", Offset = "0x1095810", VA = "0x181096810")] private float easeInSine(float start, float end, float value) { return 0f; } // Token: 0x0600022A RID: 554 RVA: 0x00002790 File Offset: 0x00000990 [Token(Token = "0x6000209")] [Address(RVA = "0x1096CE0", Offset = "0x1095CE0", VA = "0x181096CE0")] private float easeOutSine(float start, float end, float value) { return 0f; } // Token: 0x0600022B RID: 555 RVA: 0x000027A8 File Offset: 0x000009A8 [Token(Token = "0x600020A")] [Address(RVA = "0x1096700", Offset = "0x1095700", VA = "0x181096700")] private float easeInOutSine(float start, float end, float value) { return 0f; } // Token: 0x0600022C RID: 556 RVA: 0x000027C0 File Offset: 0x000009C0 [Token(Token = "0x600020B")] [Address(RVA = "0x1095FF0", Offset = "0x1094FF0", VA = "0x181095FF0")] private float easeInExpo(float start, float end, float value) { return 0f; } // Token: 0x0600022D RID: 557 RVA: 0x000027D8 File Offset: 0x000009D8 [Token(Token = "0x600020C")] [Address(RVA = "0x1096B90", Offset = "0x1095B90", VA = "0x181096B90")] private float easeOutExpo(float start, float end, float value) { return 0f; } // Token: 0x0600022E RID: 558 RVA: 0x000027F0 File Offset: 0x000009F0 [Token(Token = "0x600020D")] [Address(RVA = "0x10964B0", Offset = "0x10954B0", VA = "0x1810964B0")] private float easeInOutExpo(float start, float end, float value) { return 0f; } // Token: 0x0600022F RID: 559 RVA: 0x00002808 File Offset: 0x00000A08 [Token(Token = "0x600020E")] [Address(RVA = "0x1095E20", Offset = "0x1094E20", VA = "0x181095E20")] private float easeInCirc(float start, float end, float value) { return 0f; } // Token: 0x06000230 RID: 560 RVA: 0x00002820 File Offset: 0x00000A20 [Token(Token = "0x600020F")] [Address(RVA = "0x10969C0", Offset = "0x10959C0", VA = "0x1810969C0")] private float easeOutCirc(float start, float end, float value) { return 0f; } // Token: 0x06000231 RID: 561 RVA: 0x00002838 File Offset: 0x00000A38 [Token(Token = "0x6000210")] [Address(RVA = "0x10961D0", Offset = "0x10951D0", VA = "0x1810961D0")] private float easeInOutCirc(float start, float end, float value) { return 0f; } // Token: 0x06000232 RID: 562 RVA: 0x00002850 File Offset: 0x00000A50 [Token(Token = "0x6000211")] [Address(RVA = "0x1095DC0", Offset = "0x1094DC0", VA = "0x181095DC0")] private float easeInBounce(float start, float end, float value) { return 0f; } // Token: 0x06000233 RID: 563 RVA: 0x00002868 File Offset: 0x00000A68 [Token(Token = "0x6000212")] [Address(RVA = "0x10968F0", Offset = "0x10958F0", VA = "0x1810968F0")] private float easeOutBounce(float start, float end, float value) { return 0f; } // Token: 0x06000234 RID: 564 RVA: 0x00002880 File Offset: 0x00000A80 [Token(Token = "0x6000213")] [Address(RVA = "0x1096110", Offset = "0x1095110", VA = "0x181096110")] private float easeInOutBounce(float start, float end, float value) { return 0f; } // Token: 0x06000235 RID: 565 RVA: 0x00002898 File Offset: 0x00000A98 [Token(Token = "0x6000214")] [Address(RVA = "0x1095D90", Offset = "0x1094D90", VA = "0x181095D90")] private float easeInBack(float start, float end, float value) { return 0f; } // Token: 0x06000236 RID: 566 RVA: 0x000028B0 File Offset: 0x00000AB0 [Token(Token = "0x6000215")] [Address(RVA = "0x10968B0", Offset = "0x10958B0", VA = "0x1810968B0")] private float easeOutBack(float start, float end, float value) { return 0f; } // Token: 0x06000237 RID: 567 RVA: 0x000028C8 File Offset: 0x00000AC8 [Token(Token = "0x6000216")] [Address(RVA = "0x1096090", Offset = "0x1095090", VA = "0x181096090")] private float easeInOutBack(float start, float end, float value) { return 0f; } // Token: 0x06000238 RID: 568 RVA: 0x000028E0 File Offset: 0x00000AE0 [Token(Token = "0x6000217")] [Address(RVA = "0x1096DF0", Offset = "0x1095DF0", VA = "0x181096DF0")] private float punch(float amplitude, float value) { return 0f; } // Token: 0x06000239 RID: 569 RVA: 0x000028F8 File Offset: 0x00000AF8 [Token(Token = "0x6000218")] [Address(RVA = "0x1095EF0", Offset = "0x1094EF0", VA = "0x181095EF0")] private float easeInElastic(float start, float end, float value) { return 0f; } // Token: 0x0600023A RID: 570 RVA: 0x00002910 File Offset: 0x00000B10 [Token(Token = "0x6000219")] [Address(RVA = "0x1096A90", Offset = "0x1095A90", VA = "0x181096A90")] private float easeOutElastic(float start, float end, float value) { return 0f; } // Token: 0x0600023B RID: 571 RVA: 0x00002928 File Offset: 0x00000B28 [Token(Token = "0x600021A")] [Address(RVA = "0x1096330", Offset = "0x1095330", VA = "0x181096330")] private float easeInOutElastic(float start, float end, float value) { return 0f; } // Token: 0x04000074 RID: 116 [Token(Token = "0x400005C")] public static List tweens; // Token: 0x04000075 RID: 117 [Token(Token = "0x400005D")] private static GameObject cameraFade; // Token: 0x04000076 RID: 118 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400005E")] public string id; // Token: 0x04000077 RID: 119 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400005F")] public string type; // Token: 0x04000078 RID: 120 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000060")] public string method; // Token: 0x04000079 RID: 121 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000061")] public SA_EaseType easeType; // Token: 0x0400007A RID: 122 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000062")] public float time; // Token: 0x0400007B RID: 123 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000063")] public float delay; // Token: 0x0400007C RID: 124 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4000064")] public SA_iTween.LoopType loopType; // Token: 0x0400007D RID: 125 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000065")] public bool isRunning; // Token: 0x0400007E RID: 126 [FieldOffset(Offset = "0x41")] [Token(Token = "0x4000066")] public bool isPaused; // Token: 0x0400007F RID: 127 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000067")] public string _name; // Token: 0x04000080 RID: 128 [FieldOffset(Offset = "0x50")] [Token(Token = "0x4000068")] private float runningTime; // Token: 0x04000081 RID: 129 [FieldOffset(Offset = "0x54")] [Token(Token = "0x4000069")] private float percentage; // Token: 0x04000082 RID: 130 [FieldOffset(Offset = "0x58")] [Token(Token = "0x400006A")] private float delayStarted; // Token: 0x04000083 RID: 131 [FieldOffset(Offset = "0x5C")] [Token(Token = "0x400006B")] private bool kinematic; // Token: 0x04000084 RID: 132 [FieldOffset(Offset = "0x5D")] [Token(Token = "0x400006C")] private bool isLocal; // Token: 0x04000085 RID: 133 [FieldOffset(Offset = "0x5E")] [Token(Token = "0x400006D")] private bool loop; // Token: 0x04000086 RID: 134 [FieldOffset(Offset = "0x5F")] [Token(Token = "0x400006E")] private bool reverse; // Token: 0x04000087 RID: 135 [FieldOffset(Offset = "0x60")] [Token(Token = "0x400006F")] private bool wasPaused; // Token: 0x04000088 RID: 136 [FieldOffset(Offset = "0x61")] [Token(Token = "0x4000070")] private bool physics; // Token: 0x04000089 RID: 137 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4000071")] private Hashtable tweenArguments; // Token: 0x0400008A RID: 138 [FieldOffset(Offset = "0x70")] [Token(Token = "0x4000072")] private Space space; // Token: 0x0400008B RID: 139 [FieldOffset(Offset = "0x78")] [Token(Token = "0x4000073")] private SA_iTween.EasingFunction ease; // Token: 0x0400008C RID: 140 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4000074")] private SA_iTween.ApplyTween apply; // Token: 0x0400008D RID: 141 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4000075")] private AudioSource audioSource; // Token: 0x0400008E RID: 142 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4000076")] private Vector3[] vector3s; // Token: 0x0400008F RID: 143 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4000077")] private Vector2[] vector2s; // Token: 0x04000090 RID: 144 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4000078")] private Color[,] colors; // Token: 0x04000091 RID: 145 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4000079")] private float[] floats; // Token: 0x04000092 RID: 146 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x400007A")] private Rect[] rects; // Token: 0x04000093 RID: 147 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x400007B")] private SA_iTween.CRSpline path; // Token: 0x04000094 RID: 148 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400007C")] private Vector3 preUpdate; // Token: 0x04000095 RID: 149 [FieldOffset(Offset = "0xCC")] [Token(Token = "0x400007D")] private Vector3 postUpdate; // Token: 0x04000096 RID: 150 [FieldOffset(Offset = "0xD8")] [Token(Token = "0x400007E")] private SA_iTween.NamedValueColor namedcolorvalue; // Token: 0x04000097 RID: 151 [FieldOffset(Offset = "0xDC")] [Token(Token = "0x400007F")] private float lastRealTime; // Token: 0x04000098 RID: 152 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x4000080")] private bool useRealTime; // Token: 0x04000099 RID: 153 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x4000081")] private Transform thisTransform; // Token: 0x02000049 RID: 73 // (Invoke) Token: 0x0600023E RID: 574 [Token(Token = "0x2000051")] private delegate float EasingFunction(float start, float end, float Value); // Token: 0x0200004A RID: 74 // (Invoke) Token: 0x06000242 RID: 578 [Token(Token = "0x2000052")] private delegate void ApplyTween(); // Token: 0x0200004B RID: 75 [Token(Token = "0x2000053")] public enum LoopType { // Token: 0x0400009B RID: 155 [Token(Token = "0x40000C3")] none, // Token: 0x0400009C RID: 156 [Token(Token = "0x40000C4")] loop, // Token: 0x0400009D RID: 157 [Token(Token = "0x40000C5")] pingPong } // Token: 0x0200004C RID: 76 [Token(Token = "0x2000054")] public enum NamedValueColor { // Token: 0x0400009F RID: 159 [Token(Token = "0x40000C7")] _Color, // Token: 0x040000A0 RID: 160 [Token(Token = "0x40000C8")] _SpecColor, // Token: 0x040000A1 RID: 161 [Token(Token = "0x40000C9")] _Emission, // Token: 0x040000A2 RID: 162 [Token(Token = "0x40000CA")] _ReflectColor } // Token: 0x0200004D RID: 77 [Token(Token = "0x2000055")] public static class Defaults { // Token: 0x040000A3 RID: 163 [Token(Token = "0x40000CB")] public static float time; // Token: 0x040000A4 RID: 164 [Token(Token = "0x40000CC")] public static float delay; // Token: 0x040000A5 RID: 165 [Token(Token = "0x40000CD")] public static SA_iTween.NamedValueColor namedColorValue; // Token: 0x040000A6 RID: 166 [Token(Token = "0x40000CE")] public static SA_iTween.LoopType loopType; // Token: 0x040000A7 RID: 167 [Token(Token = "0x40000CF")] public static SA_EaseType easeType; // Token: 0x040000A8 RID: 168 [Token(Token = "0x40000D0")] public static float lookSpeed; // Token: 0x040000A9 RID: 169 [Token(Token = "0x40000D1")] public static bool isLocal; // Token: 0x040000AA RID: 170 [Token(Token = "0x40000D2")] public static Space space; // Token: 0x040000AB RID: 171 [Token(Token = "0x40000D3")] public static bool orientToPath; // Token: 0x040000AC RID: 172 [Token(Token = "0x40000D4")] public static Color color; // Token: 0x040000AD RID: 173 [Token(Token = "0x40000D5")] public static float updateTimePercentage; // Token: 0x040000AE RID: 174 [Token(Token = "0x40000D6")] public static float updateTime; // Token: 0x040000AF RID: 175 [Token(Token = "0x40000D7")] public static int cameraFadeDepth; // Token: 0x040000B0 RID: 176 [Token(Token = "0x40000D8")] public static float lookAhead; // Token: 0x040000B1 RID: 177 [Token(Token = "0x40000D9")] public static bool useRealTime; // Token: 0x040000B2 RID: 178 [Token(Token = "0x40000DA")] public static Vector3 up; } // Token: 0x0200004E RID: 78 [Token(Token = "0x2000056")] private class CRSpline { // Token: 0x06000246 RID: 582 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x600026B")] [Address(RVA = "0x10E0740", Offset = "0x10DF740", VA = "0x1810E0740")] public CRSpline(params Vector3[] pts) { } // Token: 0x06000247 RID: 583 RVA: 0x00002940 File Offset: 0x00000B40 [Token(Token = "0x600026C")] [Address(RVA = "0x10E0130", Offset = "0x10DF130", VA = "0x1810E0130")] public Vector3 Interp(float t) { return default(Vector3); } // Token: 0x040000B3 RID: 179 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000DB")] public Vector3[] pts; } } }