using System; using Cpp2IlInjected; using UnityEngine; // Token: 0x0200000D RID: 13 [Token(Token = "0x200000C")] public static class SA_Extensions_Vector3 { // Token: 0x06000031 RID: 49 RVA: 0x00002118 File Offset: 0x00000318 [Token(Token = "0x600002F")] [Address(RVA = "0x10E5400", Offset = "0x10E4400", VA = "0x1810E5400")] public static Vector3 Reset(this Vector3 vec) { return default(Vector3); } // Token: 0x06000032 RID: 50 RVA: 0x00002130 File Offset: 0x00000330 [Token(Token = "0x6000030")] [Address(RVA = "0x10E5340", Offset = "0x10E4340", VA = "0x1810E5340")] public static Vector3 ResetXCoord(this Vector3 vec) { return default(Vector3); } // Token: 0x06000033 RID: 51 RVA: 0x00002148 File Offset: 0x00000348 [Token(Token = "0x6000031")] [Address(RVA = "0x10E5380", Offset = "0x10E4380", VA = "0x1810E5380")] public static Vector3 ResetYCoord(this Vector3 vec) { return default(Vector3); } // Token: 0x06000034 RID: 52 RVA: 0x00002160 File Offset: 0x00000360 [Token(Token = "0x6000032")] [Address(RVA = "0x10E53C0", Offset = "0x10E43C0", VA = "0x1810E53C0")] public static Vector3 ResetZCoord(this Vector3 vec) { return default(Vector3); } // Token: 0x06000035 RID: 53 RVA: 0x00002178 File Offset: 0x00000378 [Token(Token = "0x6000033")] [Address(RVA = "0x10E50B0", Offset = "0x10E40B0", VA = "0x1810E50B0")] public static Vector3 Average(this Vector3[] f) { return default(Vector3); } // Token: 0x06000036 RID: 54 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000034")] [Address(RVA = "0x10E4FF0", Offset = "0x10E3FF0", VA = "0x1810E4FF0")] public static void Add(this Vector3[] v3, Vector3 value) { } }