using System; using System.Collections; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine; using UnityEngine.Networking; namespace StansAssets.Foundation { // Token: 0x02000017 RID: 23 [Token(Token = "0x2000011")] public static class CachedWebRequest { // Token: 0x06000055 RID: 85 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x6000039")] [Address(RVA = "0x111D210", Offset = "0x111C210", VA = "0x18111D210")] public static void Get(string uri, Action callback) { } // Token: 0x06000056 RID: 86 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x600003A")] [Address(RVA = "0x111D150", Offset = "0x111C150", VA = "0x18111D150")] public static void GetTexture2D(string uri, Action callback) { } // Token: 0x06000057 RID: 87 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x600003B")] [Address(RVA = "0x111D090", Offset = "0x111C090", VA = "0x18111D090")] public static void GetAudioClip(string uri, Action callback) { } // Token: 0x06000058 RID: 88 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x600003C")] [Address(RVA = "0x111D020", Offset = "0x111C020", VA = "0x18111D020")] public static void ClearCache() { } // Token: 0x06000059 RID: 89 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x600003D")] [Address(RVA = "0x111D4B0", Offset = "0x111C4B0", VA = "0x18111D4B0")] private static void SendRequest(UnityWebRequest request, Action callback) { } // Token: 0x0600005A RID: 90 RVA: 0x00002080 File Offset: 0x00000280 [Token(Token = "0x600003E")] [Address(RVA = "0x111D440", Offset = "0x111C440", VA = "0x18111D440")] private static IEnumerator SendRequestCoroutine(UnityWebRequest request, Action callback) { return null; } // Token: 0x04000023 RID: 35 [Token(Token = "0x4000009")] private static readonly Dictionary s_Cache; // Token: 0x04000024 RID: 36 [Token(Token = "0x400000A")] private static readonly Dictionary>> s_ThumbnailLoadQueue; } }