using System; using Cpp2IlInjected; using UnityEngine; namespace StansAssets.Foundation.Extensions { // Token: 0x0200004A RID: 74 [Token(Token = "0x2000037")] public static class RectTransformExtensions { // Token: 0x0600010E RID: 270 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60000C9")] [Address(RVA = "0x11213B0", Offset = "0x11203B0", VA = "0x1811213B0")] public static void Reset(this RectTransform rectTransform) { } // Token: 0x0600010F RID: 271 RVA: 0x00002594 File Offset: 0x00000794 [Token(Token = "0x60000CA")] [Address(RVA = "0x1120FC0", Offset = "0x111FFC0", VA = "0x181120FC0")] public static Rect GetScreenRect(this RectTransform rectTransform) { return default(Rect); } } }