using System; using Cpp2IlInjected; using UnityEngine; using UnityEngine.UIElements; namespace StansAssets.Foundation.UIElements { // Token: 0x0200001E RID: 30 [Token(Token = "0x2000013")] public static class UIElementsUtility { // Token: 0x0600006A RID: 106 RVA: 0x00002080 File Offset: 0x00000280 [Token(Token = "0x6000040")] [Address(RVA = "0x1125D10", Offset = "0x1124D10", VA = "0x181125D10")] public static EventBase CreateEvent(Event systemEvent) { return null; } // Token: 0x0600006B RID: 107 RVA: 0x00002080 File Offset: 0x00000280 [Token(Token = "0x6000041")] [Address(RVA = "0x1125D40", Offset = "0x1124D40", VA = "0x181125D40")] public static EventBase CreateEvent(Event systemEvent, EventType eventType) { return null; } } }