using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000271 RID: 625 [Token(Token = "0x20000D0")] public enum EGamepadTextInputMode { // Token: 0x040007D3 RID: 2003 [Token(Token = "0x400079B")] k_EGamepadTextInputModeNormal, // Token: 0x040007D4 RID: 2004 [Token(Token = "0x400079C")] k_EGamepadTextInputModePassword, // Token: 0x040007D5 RID: 2005 [Token(Token = "0x400079D")] k_EGamepadTextInputModeSubmit } }