using System; using System.Runtime.InteropServices; using System.Text; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020001E8 RID: 488 [Token(Token = "0x2000081")] public struct IVRResources { // Token: 0x040003D8 RID: 984 [global::Cpp2IlInjected.FieldOffset(Offset = "0x0")] [Token(Token = "0x40003AA")] internal IVRResources._LoadSharedResource LoadSharedResource; // Token: 0x040003D9 RID: 985 [global::Cpp2IlInjected.FieldOffset(Offset = "0x8")] [Token(Token = "0x40003AB")] internal IVRResources._GetResourceFullPath GetResourceFullPath; // Token: 0x020001E9 RID: 489 // (Invoke) Token: 0x06000B11 RID: 2833 [Token(Token = "0x20002C3")] [UnmanagedFunctionPointer(CallingConvention.StdCall)] internal delegate uint _LoadSharedResource(string pchResourceName, string pchBuffer, uint unBufferLen); // Token: 0x020001EA RID: 490 // (Invoke) Token: 0x06000B15 RID: 2837 [Token(Token = "0x20002C4")] [UnmanagedFunctionPointer(CallingConvention.StdCall)] internal delegate uint _GetResourceFullPath(string pchResourceName, string pchResourceTypeDirectory, StringBuilder pchPathBuffer, uint unBufferLen); } }