using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002D6 RID: 726 [Token(Token = "0x2000135")] public struct InputAnalogActionData_t { // Token: 0x040009A6 RID: 2470 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400096E")] public bool bActive; // Token: 0x040009A7 RID: 2471 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400096F")] public ulong activeOrigin; // Token: 0x040009A8 RID: 2472 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000970")] public float x; // Token: 0x040009A9 RID: 2473 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000971")] public float y; // Token: 0x040009AA RID: 2474 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000972")] public float z; // Token: 0x040009AB RID: 2475 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x4000973")] public float deltaX; // Token: 0x040009AC RID: 2476 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000974")] public float deltaY; // Token: 0x040009AD RID: 2477 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000975")] public float deltaZ; // Token: 0x040009AE RID: 2478 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000976")] public float fUpdateTime; } }