using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000019 RID: 25 [Token(Token = "0x2000015")] public enum SteamVR_ActionDirections { // Token: 0x04000017 RID: 23 [Token(Token = "0x4000014")] In, // Token: 0x04000018 RID: 24 [Token(Token = "0x4000015")] Out } }