using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000016 RID: 22 [Token(Token = "0x2000012")] public abstract class SteamVR_Action_Source : ISteamVR_Action_Source { // Token: 0x17000019 RID: 25 // (get) Token: 0x06000099 RID: 153 RVA: 0x000021FE File Offset: 0x000003FE [Token(Token = "0x17000018")] public string fullPath { [Token(Token = "0x6000076")] [Address(RVA = "0x496930", Offset = "0x495930", VA = "0x180496930", Slot = "8")] get { return null; } } // Token: 0x1700001A RID: 26 // (get) Token: 0x0600009A RID: 154 RVA: 0x00002534 File Offset: 0x00000734 [Token(Token = "0x17000019")] public ulong handle { [Token(Token = "0x6000077")] [Address(RVA = "0xEB17A0", Offset = "0xEB07A0", VA = "0x180EB17A0", Slot = "9")] get { return 0UL; } } // Token: 0x1700001B RID: 27 // (get) Token: 0x0600009B RID: 155 RVA: 0x000021FE File Offset: 0x000003FE [Token(Token = "0x1700001A")] public SteamVR_ActionSet actionSet { [Token(Token = "0x6000078")] [Address(RVA = "0xEB1740", Offset = "0xEB0740", VA = "0x180EB1740", Slot = "10")] get { return null; } } // Token: 0x1700001C RID: 28 // (get) Token: 0x0600009C RID: 156 RVA: 0x0000254C File Offset: 0x0000074C [Token(Token = "0x1700001B")] public SteamVR_ActionDirections direction { [Token(Token = "0x6000079")] [Address(RVA = "0xEB1770", Offset = "0xEB0770", VA = "0x180EB1770", Slot = "11")] get { return SteamVR_ActionDirections.In; } } // Token: 0x1700001D RID: 29 // (get) Token: 0x0600009D RID: 157 RVA: 0x00002564 File Offset: 0x00000764 // (set) Token: 0x0600009E RID: 158 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x1700001C")] public SteamVR_Input_Sources inputSource { [Token(Token = "0x600007A")] [Address(RVA = "0x40F000", Offset = "0x40E000", VA = "0x18040F000")] [CompilerGenerated] get { return SteamVR_Input_Sources.Any; } [Token(Token = "0x600007B")] [Address(RVA = "0x470D10", Offset = "0x46FD10", VA = "0x180470D10")] [CompilerGenerated] protected set { } } // Token: 0x1700001E RID: 30 // (get) Token: 0x0600009F RID: 159 RVA: 0x0000257C File Offset: 0x0000077C [Token(Token = "0x1700001D")] public bool setActive { [Token(Token = "0x600007C")] [Address(RVA = "0xEB17D0", Offset = "0xEB07D0", VA = "0x180EB17D0")] get { return default(bool); } } // Token: 0x1700001F RID: 31 // (get) Token: 0x060000A0 RID: 160 [Token(Token = "0x1700001E")] public abstract bool active { [Token(Token = "0x600007D")] [Address(Slot = "12")] get; } // Token: 0x17000020 RID: 32 // (get) Token: 0x060000A1 RID: 161 [Token(Token = "0x1700001F")] public abstract bool activeBinding { [Token(Token = "0x600007E")] [Address(Slot = "13")] get; } // Token: 0x17000021 RID: 33 // (get) Token: 0x060000A2 RID: 162 // (set) Token: 0x060000A3 RID: 163 [Token(Token = "0x17000020")] public abstract bool lastActive { [Token(Token = "0x600007F")] [Address(Slot = "14")] get; [Token(Token = "0x6000080")] [Address(Slot = "15")] protected set; } // Token: 0x17000022 RID: 34 // (get) Token: 0x060000A4 RID: 164 [Token(Token = "0x17000021")] public abstract bool lastActiveBinding { [Token(Token = "0x6000081")] [Address(Slot = "16")] get; } // Token: 0x060000A5 RID: 165 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000082")] [Address(RVA = "0xEB1730", Offset = "0xEB0730", VA = "0x180EB1730", Slot = "17")] public virtual void Preinitialize(SteamVR_Action wrappingAction, SteamVR_Input_Sources forInputSource) { } // Token: 0x060000A6 RID: 166 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000083")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public SteamVR_Action_Source() { } // Token: 0x060000A7 RID: 167 RVA: 0x00002201 File Offset: 0x00000401 [Token(Token = "0x6000084")] [Address(RVA = "0xEB1140", Offset = "0xEB0140", VA = "0x180EB1140", Slot = "18")] public virtual void Initialize() { } // Token: 0x04000014 RID: 20 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000011")] protected ulong inputSourceHandle; // Token: 0x04000015 RID: 21 [FieldOffset(Offset = "0x20")] [Token(Token = "0x4000012")] protected SteamVR_Action action; } }