using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020000BF RID: 191 [Token(Token = "0x2000074")] public enum SteamVR_UpdateModes { // Token: 0x040002B7 RID: 695 [Token(Token = "0x4000289")] Nothing = 1, // Token: 0x040002B8 RID: 696 [Token(Token = "0x400028A")] OnUpdate, // Token: 0x040002B9 RID: 697 [Token(Token = "0x400028B")] OnFixedUpdate = 4, // Token: 0x040002BA RID: 698 [Token(Token = "0x400028C")] OnPreCull = 8, // Token: 0x040002BB RID: 699 [Token(Token = "0x400028D")] OnLateUpdate = 16 } }