using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002AC RID: 684 [Token(Token = "0x200010B")] public struct VREvent_ApplicationLaunch_t { // Token: 0x040008EE RID: 2286 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40008B6")] public uint pid; // Token: 0x040008EF RID: 2287 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40008B7")] public uint unArgsHandle; } }