using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x020002A0 RID: 672 [Token(Token = "0x20000FF")] public struct VREvent_Notification_t { // Token: 0x040008CE RID: 2254 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000896")] public ulong ulUserValue; // Token: 0x040008CF RID: 2255 [FieldOffset(Offset = "0x8")] [Token(Token = "0x4000897")] public uint notificationId; } }