using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200026D RID: 621 [Token(Token = "0x20000CC")] public enum VROverlayInputMethod { // Token: 0x040007B2 RID: 1970 [Token(Token = "0x400077A")] None, // Token: 0x040007B3 RID: 1971 [Token(Token = "0x400077B")] Mouse, // Token: 0x040007B4 RID: 1972 [Token(Token = "0x400077C")] DualAnalog } }