using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x0200029A RID: 666 [Token(Token = "0x20000F9")] public struct VRVulkanTextureData_t { // Token: 0x040008B3 RID: 2227 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400087B")] public ulong m_nImage; // Token: 0x040008B4 RID: 2228 [FieldOffset(Offset = "0x8")] [Token(Token = "0x400087C")] public IntPtr m_pDevice; // Token: 0x040008B5 RID: 2229 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400087D")] public IntPtr m_pPhysicalDevice; // Token: 0x040008B6 RID: 2230 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400087E")] public IntPtr m_pInstance; // Token: 0x040008B7 RID: 2231 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400087F")] public IntPtr m_pQueue; // Token: 0x040008B8 RID: 2232 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000880")] public uint m_nQueueFamilyIndex; // Token: 0x040008B9 RID: 2233 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000881")] public uint m_nWidth; // Token: 0x040008BA RID: 2234 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000882")] public uint m_nHeight; // Token: 0x040008BB RID: 2235 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000883")] public uint m_nFormat; // Token: 0x040008BC RID: 2236 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000884")] public uint m_nSampleCount; } }