using System; using Cpp2IlInjected; namespace Valve.VR { // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] public class SteamVR_Input_ActionSet_default : SteamVR_ActionSet { // Token: 0x17000001 RID: 1 // (get) Token: 0x06000001 RID: 1 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000001")] public virtual SteamVR_Action_Pose Pose { [Token(Token = "0x6000001")] [Address(RVA = "0x120DE20", Offset = "0x120CE20", VA = "0x18120DE20", Slot = "26")] get { return null; } } // Token: 0x17000002 RID: 2 // (get) Token: 0x06000002 RID: 2 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000002")] public virtual SteamVR_Action_Skeleton SkeletonLeftHand { [Token(Token = "0x6000002")] [Address(RVA = "0x120E050", Offset = "0x120D050", VA = "0x18120E050", Slot = "27")] get { return null; } } // Token: 0x17000003 RID: 3 // (get) Token: 0x06000003 RID: 3 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000003")] public virtual SteamVR_Action_Skeleton SkeletonRightHand { [Token(Token = "0x6000003")] [Address(RVA = "0x120E0A0", Offset = "0x120D0A0", VA = "0x18120E0A0", Slot = "28")] get { return null; } } // Token: 0x17000004 RID: 4 // (get) Token: 0x06000004 RID: 4 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000004")] public virtual SteamVR_Action_Boolean HeadsetOnHead { [Token(Token = "0x6000004")] [Address(RVA = "0x120DCE0", Offset = "0x120CCE0", VA = "0x18120DCE0", Slot = "29")] get { return null; } } // Token: 0x17000005 RID: 5 // (get) Token: 0x06000005 RID: 5 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000005")] public virtual SteamVR_Action_Boolean Menu { [Token(Token = "0x6000005")] [Address(RVA = "0x120DD80", Offset = "0x120CD80", VA = "0x18120DD80", Slot = "30")] get { return null; } } // Token: 0x17000006 RID: 6 // (get) Token: 0x06000006 RID: 6 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000006")] public virtual SteamVR_Action_Vector2 Walk { [Token(Token = "0x6000006")] [Address(RVA = "0x120E320", Offset = "0x120D320", VA = "0x18120E320", Slot = "31")] get { return null; } } // Token: 0x17000007 RID: 7 // (get) Token: 0x06000007 RID: 7 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000007")] public virtual SteamVR_Action_Boolean Teleport { [Token(Token = "0x6000007")] [Address(RVA = "0x120E230", Offset = "0x120D230", VA = "0x18120E230", Slot = "32")] get { return null; } } // Token: 0x17000008 RID: 8 // (get) Token: 0x06000008 RID: 8 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000008")] public virtual SteamVR_Action_Single Pickup { [Token(Token = "0x6000008")] [Address(RVA = "0x120DDD0", Offset = "0x120CDD0", VA = "0x18120DDD0", Slot = "33")] get { return null; } } // Token: 0x17000009 RID: 9 // (get) Token: 0x06000009 RID: 9 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000009")] public virtual SteamVR_Action_Single Trigger { [Token(Token = "0x6000009")] [Address(RVA = "0x120E2D0", Offset = "0x120D2D0", VA = "0x18120E2D0", Slot = "34")] get { return null; } } // Token: 0x1700000A RID: 10 // (get) Token: 0x0600000A RID: 10 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000A")] public virtual SteamVR_Action_Boolean Sprint { [Token(Token = "0x600000A")] [Address(RVA = "0x120E190", Offset = "0x120D190", VA = "0x18120E190", Slot = "35")] get { return null; } } // Token: 0x1700000B RID: 11 // (get) Token: 0x0600000B RID: 11 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000B")] public virtual SteamVR_Action_Boolean Slide { [Token(Token = "0x600000B")] [Address(RVA = "0x120E0F0", Offset = "0x120D0F0", VA = "0x18120E0F0", Slot = "36")] get { return null; } } // Token: 0x1700000C RID: 12 // (get) Token: 0x0600000C RID: 12 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000C")] public virtual SteamVR_Action_Boolean PushToTalk { [Token(Token = "0x600000C")] [Address(RVA = "0x120DE70", Offset = "0x120CE70", VA = "0x18120DE70", Slot = "37")] get { return null; } } // Token: 0x1700000D RID: 13 // (get) Token: 0x0600000D RID: 13 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000D")] public virtual SteamVR_Action_Boolean SmoothRotate { [Token(Token = "0x600000D")] [Address(RVA = "0x120E140", Offset = "0x120D140", VA = "0x18120E140", Slot = "38")] get { return null; } } // Token: 0x1700000E RID: 14 // (get) Token: 0x0600000E RID: 14 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000E")] public virtual SteamVR_Action_Vector2 Rotate { [Token(Token = "0x600000E")] [Address(RVA = "0x120DF60", Offset = "0x120CF60", VA = "0x18120DF60", Slot = "39")] get { return null; } } // Token: 0x1700000F RID: 15 // (get) Token: 0x0600000F RID: 15 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000F")] public virtual SteamVR_Action_Vector2 SwipeRotate { [Token(Token = "0x600000F")] [Address(RVA = "0x120E1E0", Offset = "0x120D1E0", VA = "0x18120E1E0", Slot = "40")] get { return null; } } // Token: 0x17000010 RID: 16 // (get) Token: 0x06000010 RID: 16 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000010")] public virtual SteamVR_Action_Boolean SelfScale { [Token(Token = "0x6000010")] [Address(RVA = "0x120E000", Offset = "0x120D000", VA = "0x18120E000", Slot = "41")] get { return null; } } // Token: 0x17000011 RID: 17 // (get) Token: 0x06000011 RID: 17 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000011")] public virtual SteamVR_Action_Boolean RotateAxisTouch { [Token(Token = "0x6000011")] [Address(RVA = "0x120DF10", Offset = "0x120CF10", VA = "0x18120DF10", Slot = "42")] get { return null; } } // Token: 0x17000012 RID: 18 // (get) Token: 0x06000012 RID: 18 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000012")] public virtual SteamVR_Action_Boolean RotateAxisPress { [Token(Token = "0x6000012")] [Address(RVA = "0x120DEC0", Offset = "0x120CEC0", VA = "0x18120DEC0", Slot = "43")] get { return null; } } // Token: 0x17000013 RID: 19 // (get) Token: 0x06000013 RID: 19 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000013")] public virtual SteamVR_Action_Single HandOpenClose { [Token(Token = "0x6000013")] [Address(RVA = "0x120DC90", Offset = "0x120CC90", VA = "0x18120DC90", Slot = "44")] get { return null; } } // Token: 0x17000014 RID: 20 // (get) Token: 0x06000014 RID: 20 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000014")] public virtual SteamVR_Action_Boolean ThumbDown { [Token(Token = "0x6000014")] [Address(RVA = "0x120E280", Offset = "0x120D280", VA = "0x18120E280", Slot = "45")] get { return null; } } // Token: 0x17000015 RID: 21 // (get) Token: 0x06000015 RID: 21 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000015")] public virtual SteamVR_Action_Single CapacitivePickup { [Token(Token = "0x6000015")] [Address(RVA = "0x120DC40", Offset = "0x120CC40", VA = "0x18120DC40", Slot = "46")] get { return null; } } // Token: 0x17000016 RID: 22 // (get) Token: 0x06000016 RID: 22 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000016")] public virtual SteamVR_Action_Vector2 Scroll { [Token(Token = "0x6000016")] [Address(RVA = "0x120DFB0", Offset = "0x120CFB0", VA = "0x18120DFB0", Slot = "47")] get { return null; } } // Token: 0x17000017 RID: 23 // (get) Token: 0x06000017 RID: 23 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x17000017")] public virtual SteamVR_Action_Vibration MainHaptic { [Token(Token = "0x6000017")] [Address(RVA = "0x120DD30", Offset = "0x120CD30", VA = "0x18120DD30", Slot = "48")] get { return null; } } // Token: 0x06000018 RID: 24 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x6000018")] [Address(RVA = "0x42BA20", Offset = "0x42AA20", VA = "0x18042BA20")] public SteamVR_Input_ActionSet_default() { } } }