using System;
using Cpp2IlInjected;
namespace System.Data
{
/// Determines the action that occurs when the or method is invoked on a with a .
// Token: 0x02000003 RID: 3
[Token(Token = "0x2000003")]
public enum AcceptRejectRule
{
/// No action occurs (default).
// Token: 0x04000002 RID: 2
[Token(Token = "0x4000002")]
None,
/// Changes are cascaded across the relationship.
// Token: 0x04000003 RID: 3
[Token(Token = "0x4000003")]
Cascade
}
}