using System; using Cpp2IlInjected; namespace System.Data { /// Determines the action that occurs when the or method is invoked on a with a . // Token: 0x02000003 RID: 3 [Token(Token = "0x2000003")] public enum AcceptRejectRule { /// No action occurs (default). // Token: 0x04000002 RID: 2 [Token(Token = "0x4000002")] None, /// Changes are cascaded across the relationship. // Token: 0x04000003 RID: 3 [Token(Token = "0x4000003")] Cascade } }