using System;
using System.Collections;
using System.Runtime.Serialization;
using Cpp2IlInjected;
namespace System.Data
{
/// Represents a collection of properties that can be added to , , or .
// Token: 0x0200006F RID: 111
[Token(Token = "0x200006F")]
[Serializable]
public class PropertyCollection : Hashtable, ICloneable
{
/// Initializes a new instance of the class.
// Token: 0x060006C7 RID: 1735 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60006C7")]
[Address(RVA = "0x9F5370", Offset = "0x9F4370", VA = "0x1809F5370")]
public PropertyCollection()
{
}
/// Initializes a new instance of the class.
/// The data needed to serialize or deserialize an object.
/// The source and destination of a given serialized stream.
// Token: 0x060006C8 RID: 1736 RVA: 0x0000206A File Offset: 0x0000026A
[Token(Token = "0x60006C8")]
[Address(RVA = "0x9F5350", Offset = "0x9F4350", VA = "0x1809F5350")]
protected PropertyCollection(SerializationInfo info, StreamingContext context)
{
}
/// Creates a shallow copy of the object.
/// Returns , a shallow copy of the object.
// Token: 0x060006C9 RID: 1737 RVA: 0x00002050 File Offset: 0x00000250
[Token(Token = "0x60006C9")]
[Address(RVA = "0x9F5160", Offset = "0x9F4160", VA = "0x1809F5160", Slot = "25")]
public override object Clone()
{
return null;
}
}
}