using System; using Cpp2IlInjected; namespace System.Drawing.Imaging { /// Provides attributes of an image encoder/decoder (codec). // Token: 0x0200003F RID: 63 [Token(Token = "0x200003F")] [Flags] public enum ImageCodecFlags { /// The codec supports encoding (saving). // Token: 0x04000170 RID: 368 [Token(Token = "0x4000170")] Encoder = 1, /// The codec supports decoding (reading). // Token: 0x04000171 RID: 369 [Token(Token = "0x4000171")] Decoder = 2, /// The codec supports raster images (bitmaps). // Token: 0x04000172 RID: 370 [Token(Token = "0x4000172")] SupportBitmap = 4, /// The codec supports vector images (metafiles). // Token: 0x04000173 RID: 371 [Token(Token = "0x4000173")] SupportVector = 8, /// The encoder requires a seekable output stream. // Token: 0x04000174 RID: 372 [Token(Token = "0x4000174")] SeekableEncode = 16, /// The decoder has blocking behavior during the decoding process. // Token: 0x04000175 RID: 373 [Token(Token = "0x4000175")] BlockingDecode = 32, /// The codec is built into GDI+. // Token: 0x04000176 RID: 374 [Token(Token = "0x4000176")] Builtin = 65536, /// Not used. // Token: 0x04000177 RID: 375 [Token(Token = "0x4000177")] System = 131072, /// Not used. // Token: 0x04000178 RID: 376 [Token(Token = "0x4000178")] User = 262144 } }