using System;
using Cpp2IlInjected;
namespace System.Configuration
{
/// Specifies the serialization mechanism that the settings provider should use. This class cannot be inherited.
// Token: 0x020003D3 RID: 979
[Token(Token = "0x20003D3")]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property)]
public sealed class SettingsSerializeAsAttribute : Attribute
{
/// Initializes an instance of the class.
/// A enumerated value that specifies the serialization scheme.
// Token: 0x06001993 RID: 6547 RVA: 0x00002053 File Offset: 0x00000253
[Token(Token = "0x6001993")]
[Address(RVA = "0x4242D0", Offset = "0x4232D0", VA = "0x1804242D0")]
public SettingsSerializeAsAttribute(SettingsSerializeAs serializeAs)
{
}
/// Gets the enumeration value that specifies the serialization scheme.
/// A enumerated value that specifies the serialization scheme.
// Token: 0x170005C0 RID: 1472
// (get) Token: 0x06001994 RID: 6548 RVA: 0x0000ACC8 File Offset: 0x00008EC8
[Token(Token = "0x170005C0")]
public SettingsSerializeAs SerializeAs
{
[Token(Token = "0x6001994")]
[Address(RVA = "0x2F47DC0", Offset = "0x2F46DC0", VA = "0x182F47DC0")]
get
{
return SettingsSerializeAs.String;
}
}
}
}