using System; using Cpp2IlInjected; namespace Unity { // Token: 0x020003DA RID: 986 [Token(Token = "0x20003DA")] internal sealed class ThrowStub : ObjectDisposedException { // Token: 0x060019A0 RID: 6560 RVA: 0x00002053 File Offset: 0x00000253 [Token(Token = "0x60019A0")] [Address(RVA = "0x11D7C40", Offset = "0x11D6C40", VA = "0x1811D7C40")] public static void ThrowNotSupportedException() { } } }