using System; using Cpp2IlInjected; using Unity.Jobs.LowLevel.Unsafe; namespace Unity.Jobs { // Token: 0x02000002 RID: 2 [Token(Token = "0x2000002")] [JobProducerType(typeof(IJobParallelForBatchExtensions.JobParallelForBatchProducer<>))] public interface IJobParallelForBatch { // Token: 0x06000001 RID: 1 [Token(Token = "0x6000001")] [Address(RVA = "0x204FBE8505148C", Offset = "0x0", VA = "0x204FC00505148C", Slot = "0")] void Execute(int startIndex, int count); } }