using System; using Cpp2IlInjected; using UnityEngine.Scripting; namespace UnityEngine.Rendering.PostProcessing { // Token: 0x0200003A RID: 58 [Token(Token = "0x2000031")] [Preserve] internal sealed class ScreenSpaceReflectionsRenderer : PostProcessEffectRenderer { // Token: 0x06000080 RID: 128 RVA: 0x000022F8 File Offset: 0x000004F8 [Token(Token = "0x6000080")] [Address(RVA = "0x6271D0", Offset = "0x6261D0", VA = "0x1806271D0", Slot = "5")] public override DepthTextureMode GetCameraFlags() { return DepthTextureMode.None; } // Token: 0x06000081 RID: 129 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000081")] [Address(RVA = "0xDE3840", Offset = "0xDE2840", VA = "0x180DE3840")] internal void CheckRT(ref RenderTexture rt, int width, int height, FilterMode filterMode, bool useMipMap) { } // Token: 0x06000082 RID: 130 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000082")] [Address(RVA = "0xDE3AB0", Offset = "0xDE2AB0", VA = "0x180DE3AB0", Slot = "8")] public override void Render(PostProcessRenderContext context) { } // Token: 0x06000083 RID: 131 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000083")] [Address(RVA = "0xDE3A30", Offset = "0xDE2A30", VA = "0x180DE3A30", Slot = "7")] public override void Release() { } // Token: 0x06000084 RID: 132 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000084")] [Address(RVA = "0xDE5310", Offset = "0xDE4310", VA = "0x180DE5310")] public ScreenSpaceReflectionsRenderer() { } // Token: 0x040000FA RID: 250 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000BD")] private RenderTexture m_Resolve; // Token: 0x040000FB RID: 251 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40000BE")] private RenderTexture m_History; // Token: 0x040000FC RID: 252 [FieldOffset(Offset = "0x30")] [Token(Token = "0x40000BF")] private int[] m_MipIDs; // Token: 0x040000FD RID: 253 [FieldOffset(Offset = "0x38")] [Token(Token = "0x40000C0")] private readonly ScreenSpaceReflectionsRenderer.QualityPreset[] m_Presets; // Token: 0x0200003B RID: 59 [Token(Token = "0x2000071")] private class QualityPreset { // Token: 0x06000085 RID: 133 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000222")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public QualityPreset() { } // Token: 0x040000FE RID: 254 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000288")] public int maximumIterationCount; // Token: 0x040000FF RID: 255 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000289")] public float thickness; // Token: 0x04000100 RID: 256 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400028A")] public ScreenSpaceReflectionResolution downsampling; } // Token: 0x0200003C RID: 60 [Token(Token = "0x2000072")] private enum Pass { // Token: 0x04000102 RID: 258 [Token(Token = "0x400028C")] Test, // Token: 0x04000103 RID: 259 [Token(Token = "0x400028D")] Resolve, // Token: 0x04000104 RID: 260 [Token(Token = "0x400028E")] Reproject, // Token: 0x04000105 RID: 261 [Token(Token = "0x400028F")] Composite } } }