using System; using System.Collections.Generic; using System.Runtime.InteropServices; using Cpp2IlInjected; using UnityEngine.Experimental.Rendering; namespace UnityEngine.Rendering { // Token: 0x0200008A RID: 138 [Token(Token = "0x200005D")] public static class CoreUtils { // Token: 0x1700009C RID: 156 // (get) Token: 0x0600033F RID: 831 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000070")] public static Cubemap blackCubeTexture { [Token(Token = "0x6000286")] [Address(RVA = "0x8C46E0", Offset = "0x8C36E0", VA = "0x1808C46E0")] get { return null; } } // Token: 0x1700009D RID: 157 // (get) Token: 0x06000340 RID: 832 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000071")] public static Cubemap magentaCubeTexture { [Token(Token = "0x6000287")] [Address(RVA = "0x8C4E30", Offset = "0x8C3E30", VA = "0x1808C4E30")] get { return null; } } // Token: 0x1700009E RID: 158 // (get) Token: 0x06000341 RID: 833 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000072")] public static CubemapArray magentaCubeTextureArray { [Token(Token = "0x6000288")] [Address(RVA = "0x8C4C10", Offset = "0x8C3C10", VA = "0x1808C4C10")] get { return null; } } // Token: 0x1700009F RID: 159 // (get) Token: 0x06000342 RID: 834 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000073")] public static Cubemap whiteCubeTexture { [Token(Token = "0x6000289")] [Address(RVA = "0x8C5020", Offset = "0x8C4020", VA = "0x1808C5020")] get { return null; } } // Token: 0x170000A0 RID: 160 // (get) Token: 0x06000343 RID: 835 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000074")] public static RenderTexture emptyUAV { [Token(Token = "0x600028A")] [Address(RVA = "0x8C4AA0", Offset = "0x8C3AA0", VA = "0x1808C4AA0")] get { return null; } } // Token: 0x170000A1 RID: 161 // (get) Token: 0x06000344 RID: 836 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x17000075")] public static Texture3D blackVolumeTexture { [Token(Token = "0x600028B")] [Address(RVA = "0x8C48D0", Offset = "0x8C38D0", VA = "0x1808C48D0")] get { return null; } } // Token: 0x06000345 RID: 837 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600028C")] [Address(RVA = "0x8C0700", Offset = "0x8BF700", VA = "0x1808C0700")] public static void ClearRenderTarget(CommandBuffer cmd, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000346 RID: 838 RVA: 0x00003768 File Offset: 0x00001968 [Token(Token = "0x600028D")] [Address(RVA = "0x8C19D0", Offset = "0x8C09D0", VA = "0x1808C19D0")] private static int FixupDepthSlice(int depthSlice, RTHandle buffer) { return 0; } // Token: 0x06000347 RID: 839 RVA: 0x00003780 File Offset: 0x00001980 [Token(Token = "0x600028E")] [Address(RVA = "0x8C19C0", Offset = "0x8C09C0", VA = "0x1808C19C0")] private static int FixupDepthSlice(int depthSlice, CubemapFace cubemapFace) { return 0; } // Token: 0x06000348 RID: 840 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600028F")] [Address(RVA = "0x8C2650", Offset = "0x8C1650", VA = "0x1808C2650")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000349 RID: 841 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000290")] [Address(RVA = "0x8C3650", Offset = "0x8C2650", VA = "0x1808C3650")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, ClearFlag clearFlag = ClearFlag.None, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034A RID: 842 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000291")] [Address(RVA = "0x8C3E70", Offset = "0x8C2E70", VA = "0x1808C3E70")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034B RID: 843 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000292")] [Address(RVA = "0x8C31B0", Offset = "0x8C21B0", VA = "0x1808C31B0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034C RID: 844 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000293")] [Address(RVA = "0x8C2760", Offset = "0x8C1760", VA = "0x1808C2760")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600034D RID: 845 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000294")] [Address(RVA = "0x8C28B0", Offset = "0x8C18B0", VA = "0x1808C28B0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer) { } // Token: 0x0600034E RID: 846 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000295")] [Address(RVA = "0x8C2F50", Offset = "0x8C1F50", VA = "0x1808C2F50")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag = ClearFlag.None) { } // Token: 0x0600034F RID: 847 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000296")] [Address(RVA = "0x8C3FC0", Offset = "0x8C2FC0", VA = "0x1808C3FC0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthBuffer, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000350 RID: 848 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000297")] [Address(RVA = "0x8C3B60", Offset = "0x8C2B60", VA = "0x1808C3B60")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, RenderBufferLoadAction loadAction, RenderBufferStoreAction storeAction, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000351 RID: 849 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000298")] [Address(RVA = "0x8C2CB0", Offset = "0x8C1CB0", VA = "0x1808C2CB0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier buffer, RenderBufferLoadAction loadAction, RenderBufferStoreAction storeAction, ClearFlag clearFlag) { } // Token: 0x06000352 RID: 850 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000299")] [Address(RVA = "0x8C3D20", Offset = "0x8C2D20", VA = "0x1808C3D20")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, RenderTargetIdentifier depthBuffer, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000353 RID: 851 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029A")] [Address(RVA = "0x8C2B20", Offset = "0x8C1B20", VA = "0x1808C2B20")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier colorBuffer, RenderBufferLoadAction colorLoadAction, RenderBufferStoreAction colorStoreAction, RenderTargetIdentifier depthBuffer, RenderBufferLoadAction depthLoadAction, RenderBufferStoreAction depthStoreAction, ClearFlag clearFlag) { } // Token: 0x06000354 RID: 852 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029B")] [Address(RVA = "0x8C40C0", Offset = "0x8C30C0", VA = "0x1808C40C0")] private static void SetViewportAndClear(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag, Color clearColor) { } // Token: 0x06000355 RID: 853 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029C")] [Address(RVA = "0x8C3510", Offset = "0x8C2510", VA = "0x1808C3510")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000356 RID: 854 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029D")] [Address(RVA = "0x8C3C50", Offset = "0x8C2C50", VA = "0x1808C3C50")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle buffer, ClearFlag clearFlag = ClearFlag.None, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000357 RID: 855 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029E")] [Address(RVA = "0x8C2DF0", Offset = "0x8C1DF0", VA = "0x1808C2DF0")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000358 RID: 856 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600029F")] [Address(RVA = "0x8C29C0", Offset = "0x8C19C0", VA = "0x1808C29C0")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, ClearFlag clearFlag, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x06000359 RID: 857 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A0")] [Address(RVA = "0x8C38A0", Offset = "0x8C28A0", VA = "0x1808C38A0")] public static void SetRenderTarget(CommandBuffer cmd, RTHandle colorBuffer, RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor, int miplevel = 0, CubemapFace cubemapFace = CubemapFace.Unknown, int depthSlice = -1) { } // Token: 0x0600035A RID: 858 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A1")] [Address(RVA = "0x8C3740", Offset = "0x8C2740", VA = "0x1808C3740")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer) { } // Token: 0x0600035B RID: 859 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A2")] [Address(RVA = "0x8C3350", Offset = "0x8C2350", VA = "0x1808C3350")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer, ClearFlag clearFlag = ClearFlag.None) { } // Token: 0x0600035C RID: 860 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A3")] [Address(RVA = "0x8C30A0", Offset = "0x8C20A0", VA = "0x1808C30A0")] public static void SetRenderTarget(CommandBuffer cmd, RenderTargetIdentifier[] colorBuffers, RTHandle depthBuffer, ClearFlag clearFlag, Color clearColor) { } // Token: 0x0600035D RID: 861 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002A4")] [Address(RVA = "0x8C4180", Offset = "0x8C3180", VA = "0x1808C4180")] public static void SetViewport(CommandBuffer cmd, RTHandle target) { } // Token: 0x0600035E RID: 862 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A5")] [Address(RVA = "0x8C1BD0", Offset = "0x8C0BD0", VA = "0x1808C1BD0")] public static string GetRenderTargetAutoName(int width, int height, int depth, RenderTextureFormat format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None) { return null; } // Token: 0x0600035F RID: 863 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A6")] [Address(RVA = "0x8C1CD0", Offset = "0x8C0CD0", VA = "0x1808C1CD0")] public static string GetRenderTargetAutoName(int width, int height, int depth, GraphicsFormat format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None) { return null; } // Token: 0x06000360 RID: 864 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A7")] [Address(RVA = "0x8C1DD0", Offset = "0x8C0DD0", VA = "0x1808C1DD0")] private static string GetRenderTargetAutoName(int width, int height, int depth, string format, string name, bool mips = false, bool enableMSAA = false, MSAASamples msaaSamples = MSAASamples.None) { return null; } // Token: 0x06000361 RID: 865 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A8")] [Address(RVA = "0x8C2400", Offset = "0x8C1400", VA = "0x1808C2400")] public static string GetTextureAutoName(int width, int height, TextureFormat format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0) { return null; } // Token: 0x06000362 RID: 866 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002A9")] [Address(RVA = "0x8C24F0", Offset = "0x8C14F0", VA = "0x1808C24F0")] public static string GetTextureAutoName(int width, int height, GraphicsFormat format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0) { return null; } // Token: 0x06000363 RID: 867 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002AA")] [Address(RVA = "0x8C1F40", Offset = "0x8C0F40", VA = "0x1808C1F40")] private static string GetTextureAutoName(int width, int height, string format, TextureDimension dim = TextureDimension.None, string name = "", bool mips = false, int depth = 0) { return null; } // Token: 0x06000364 RID: 868 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AB")] [Address(RVA = "0x8C04A0", Offset = "0x8BF4A0", VA = "0x1808C04A0")] public static void ClearCubemap(CommandBuffer cmd, RenderTexture renderTexture, Color clearColor, bool clearMips = false) { } // Token: 0x06000365 RID: 869 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AC")] [Address(RVA = "0x8C1700", Offset = "0x8C0700", VA = "0x1808C1700")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000366 RID: 870 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AD")] [Address(RVA = "0x8C1330", Offset = "0x8C0330", VA = "0x1808C1330")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier colorBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000367 RID: 871 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AE")] [Address(RVA = "0x8C1590", Offset = "0x8C0590", VA = "0x1808C1590")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier colorBuffer, RenderTargetIdentifier depthStencilBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000368 RID: 872 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002AF")] [Address(RVA = "0x8C1450", Offset = "0x8C0450", VA = "0x1808C1450")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier[] colorBuffers, RenderTargetIdentifier depthStencilBuffer, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x06000369 RID: 873 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B0")] [Address(RVA = "0x8C17F0", Offset = "0x8C07F0", VA = "0x1808C17F0")] public static void DrawFullScreen(CommandBuffer commandBuffer, Material material, RenderTargetIdentifier[] colorBuffers, [Optional] MaterialPropertyBlock properties, int shaderPassId = 0) { } // Token: 0x0600036A RID: 874 RVA: 0x00003798 File Offset: 0x00001998 [Token(Token = "0x60002B1")] [Address(RVA = "0x8C07B0", Offset = "0x8BF7B0", VA = "0x1808C07B0")] public static Color ConvertSRGBToActiveColorSpace(Color color) { return default(Color); } // Token: 0x0600036B RID: 875 RVA: 0x000037B0 File Offset: 0x000019B0 [Token(Token = "0x60002B2")] [Address(RVA = "0x8C0750", Offset = "0x8BF750", VA = "0x1808C0750")] public static Color ConvertLinearToActiveColorSpace(Color color) { return default(Color); } // Token: 0x0600036C RID: 876 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002B3")] [Address(RVA = "0x8C10C0", Offset = "0x8C00C0", VA = "0x1808C10C0")] public static Material CreateEngineMaterial(string shaderPath) { return null; } // Token: 0x0600036D RID: 877 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002B4")] [Address(RVA = "0x8C11C0", Offset = "0x8C01C0", VA = "0x1808C11C0")] public static Material CreateEngineMaterial(Shader shader) { return null; } // Token: 0x0600036E RID: 878 RVA: 0x000037C8 File Offset: 0x000019C8 [Token(Token = "0x60002B5")] [Address(RVA = "0x21ACCC0", Offset = "0x21ABCC0", VA = "0x1821ACCC0")] public static bool HasFlag(T mask, T flag) where T : IConvertible { return default(bool); } // Token: 0x0600036F RID: 879 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B6")] [Address(RVA = "0x1FD61F0", Offset = "0x1FD51F0", VA = "0x181FD61F0")] public static void Swap(ref T a, ref T b) { } // Token: 0x06000370 RID: 880 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B7")] [Address(RVA = "0x8C2620", Offset = "0x8C1620", VA = "0x1808C2620")] public static void SetKeyword(CommandBuffer cmd, string keyword, bool state) { } // Token: 0x06000371 RID: 881 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B8")] [Address(RVA = "0x8C25F0", Offset = "0x8C15F0", VA = "0x1808C25F0")] public static void SetKeyword(Material material, string keyword, bool state) { } // Token: 0x06000372 RID: 882 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002B9")] [Address(RVA = "0x8C12A0", Offset = "0x8C02A0", VA = "0x1808C12A0")] public static void Destroy(Object obj) { } // Token: 0x06000373 RID: 883 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002BA")] [Address(RVA = "0x8C1A20", Offset = "0x8C0A20", VA = "0x1808C1A20")] public static IEnumerable GetAllAssemblyTypes() { return null; } // Token: 0x06000374 RID: 884 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002BB")] [Address(RVA = "0x24668C0", Offset = "0x24658C0", VA = "0x1824668C0")] public static IEnumerable GetAllTypesDerivedFrom() { return null; } // Token: 0x06000375 RID: 885 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60002BC")] [Address(RVA = "0x8C25E0", Offset = "0x8C15E0", VA = "0x1808C25E0")] public static void SafeRelease(ComputeBuffer buffer) { } // Token: 0x06000376 RID: 886 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x60002BD")] [Address(RVA = "0x8C0810", Offset = "0x8BF810", VA = "0x1808C0810")] public static Mesh CreateCubeMesh(Vector3 min, Vector3 max) { return null; } // Token: 0x06000377 RID: 887 RVA: 0x000037E0 File Offset: 0x000019E0 [Token(Token = "0x60002BE")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0")] public static bool ArePostProcessesEnabled(Camera camera) { return default(bool); } // Token: 0x06000378 RID: 888 RVA: 0x000037F8 File Offset: 0x000019F8 [Token(Token = "0x60002BF")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0")] public static bool AreAnimatedMaterialsEnabled(Camera camera) { return default(bool); } // Token: 0x06000379 RID: 889 RVA: 0x00003810 File Offset: 0x00001A10 [Token(Token = "0x60002C0")] [Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")] public static bool IsSceneLightingDisabled(Camera camera) { return default(bool); } // Token: 0x0600037A RID: 890 RVA: 0x00003828 File Offset: 0x00001A28 [Token(Token = "0x60002C1")] [Address(RVA = "0x424690", Offset = "0x423690", VA = "0x180424690")] public static bool IsLightOverlapDebugEnabled(Camera camera) { return default(bool); } // Token: 0x0600037B RID: 891 RVA: 0x00003840 File Offset: 0x00001A40 [Token(Token = "0x60002C2")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0")] public static bool IsSceneViewFogEnabled(Camera camera) { return default(bool); } // Token: 0x040001EF RID: 495 [Token(Token = "0x4000176")] public static readonly Vector3[] lookAtList; // Token: 0x040001F0 RID: 496 [Token(Token = "0x4000177")] public static readonly Vector3[] upVectorList; // Token: 0x040001F1 RID: 497 [Token(Token = "0x4000178")] public const int editMenuPriority1 = 320; // Token: 0x040001F2 RID: 498 [Token(Token = "0x4000179")] public const int editMenuPriority2 = 331; // Token: 0x040001F3 RID: 499 [Token(Token = "0x400017A")] public const int editMenuPriority3 = 342; // Token: 0x040001F4 RID: 500 [Token(Token = "0x400017B")] public const int editMenuPriority4 = 353; // Token: 0x040001F5 RID: 501 [Token(Token = "0x400017C")] public const int assetCreateMenuPriority1 = 230; // Token: 0x040001F6 RID: 502 [Token(Token = "0x400017D")] public const int assetCreateMenuPriority2 = 241; // Token: 0x040001F7 RID: 503 [Token(Token = "0x400017E")] public const int assetCreateMenuPriority3 = 300; // Token: 0x040001F8 RID: 504 [Token(Token = "0x400017F")] public const int gameObjectMenuPriority = 10; // Token: 0x040001F9 RID: 505 [Token(Token = "0x4000180")] private static Cubemap m_BlackCubeTexture; // Token: 0x040001FA RID: 506 [Token(Token = "0x4000181")] private static Cubemap m_MagentaCubeTexture; // Token: 0x040001FB RID: 507 [Token(Token = "0x4000182")] private static CubemapArray m_MagentaCubeTextureArray; // Token: 0x040001FC RID: 508 [Token(Token = "0x4000183")] private static Cubemap m_WhiteCubeTexture; // Token: 0x040001FD RID: 509 [Token(Token = "0x4000184")] private static RenderTexture m_EmptyUAV; // Token: 0x040001FE RID: 510 [Token(Token = "0x4000185")] private static Texture3D m_BlackVolumeTexture; // Token: 0x040001FF RID: 511 [Token(Token = "0x4000186")] private static IEnumerable m_AssemblyTypes; } }