using System; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x0200004B RID: 75 [Token(Token = "0x200003A")] public class DebugShapes { // Token: 0x17000032 RID: 50 // (get) Token: 0x06000194 RID: 404 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x1700002D")] public static DebugShapes instance { [Token(Token = "0x6000160")] [Address(RVA = "0x8CB9D0", Offset = "0x8CA9D0", VA = "0x1808CB9D0")] get { return null; } } // Token: 0x06000195 RID: 405 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000161")] [Address(RVA = "0x8CAD20", Offset = "0x8C9D20", VA = "0x1808CAD20")] private void BuildSphere(ref Mesh outputMesh, float radius, uint longSubdiv, uint latSubdiv) { } // Token: 0x06000196 RID: 406 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000162")] [Address(RVA = "0x8C8190", Offset = "0x8C7190", VA = "0x1808C8190")] private void BuildBox(ref Mesh outputMesh, float length, float width, float height) { } // Token: 0x06000197 RID: 407 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000163")] [Address(RVA = "0x8C9300", Offset = "0x8C8300", VA = "0x1808C9300")] private void BuildCone(ref Mesh outputMesh, float height, float topRadius, float bottomRadius, int nbSides) { } // Token: 0x06000198 RID: 408 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000164")] [Address(RVA = "0x8CA3C0", Offset = "0x8C93C0", VA = "0x1808CA3C0")] private void BuildPyramid(ref Mesh outputMesh, float width, float height, float depth) { } // Token: 0x06000199 RID: 409 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000165")] [Address(RVA = "0x8CABD0", Offset = "0x8C9BD0", VA = "0x1808CABD0")] private void BuildShapes() { } // Token: 0x0600019A RID: 410 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000166")] [Address(RVA = "0x8CB710", Offset = "0x8CA710", VA = "0x1808CB710")] private void RebuildResources() { } // Token: 0x0600019B RID: 411 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x6000167")] [Address(RVA = "0x8CB9B0", Offset = "0x8CA9B0", VA = "0x1808CB9B0")] public Mesh RequestSphereMesh() { return null; } // Token: 0x0600019C RID: 412 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x6000168")] [Address(RVA = "0x8CB950", Offset = "0x8CA950", VA = "0x1808CB950")] public Mesh RequestBoxMesh() { return null; } // Token: 0x0600019D RID: 413 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x6000169")] [Address(RVA = "0x8CB970", Offset = "0x8CA970", VA = "0x1808CB970")] public Mesh RequestConeMesh() { return null; } // Token: 0x0600019E RID: 414 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x600016A")] [Address(RVA = "0x8CB990", Offset = "0x8CA990", VA = "0x1808CB990")] public Mesh RequestPyramidMesh() { return null; } // Token: 0x0600019F RID: 415 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600016B")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public DebugShapes() { } // Token: 0x0400012B RID: 299 [Token(Token = "0x40000FB")] private static DebugShapes s_Instance; // Token: 0x0400012C RID: 300 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000FC")] private Mesh m_sphereMesh; // Token: 0x0400012D RID: 301 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000FD")] private Mesh m_boxMesh; // Token: 0x0400012E RID: 302 [FieldOffset(Offset = "0x20")] [Token(Token = "0x40000FE")] private Mesh m_coneMesh; // Token: 0x0400012F RID: 303 [FieldOffset(Offset = "0x28")] [Token(Token = "0x40000FF")] private Mesh m_pyramidMesh; } }