using System; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x0200002A RID: 42 [Token(Token = "0x2000020")] public class DynamicArray where T : new() { // Token: 0x17000013 RID: 19 // (get) Token: 0x060000DD RID: 221 RVA: 0x000025E0 File Offset: 0x000007E0 // (set) Token: 0x060000DE RID: 222 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700000E")] public int size { [Token(Token = "0x60000B9")] [Address(RVA = "0x411540", Offset = "0x410540", VA = "0x180411540")] [CompilerGenerated] get { return 0; } [Token(Token = "0x60000BA")] [Address(RVA = "0x5F1910", Offset = "0x5F0910", VA = "0x1805F1910")] [CompilerGenerated] private set { } } // Token: 0x060000DF RID: 223 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BB")] [Address(RVA = "0x304DD40", Offset = "0x304CD40", VA = "0x18304DD40")] public DynamicArray() { } // Token: 0x060000E0 RID: 224 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BC")] [Address(RVA = "0x304DDD0", Offset = "0x304CDD0", VA = "0x18304DDD0")] public DynamicArray(int size) { } // Token: 0x060000E1 RID: 225 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BD")] [Address(RVA = "0x304DC40", Offset = "0x304CC40", VA = "0x18304DC40")] public void Clear() { } // Token: 0x060000E2 RID: 226 RVA: 0x000025F8 File Offset: 0x000007F8 [Token(Token = "0x60000BE")] [Address(RVA = "0x304D980", Offset = "0x304C980", VA = "0x18304D980")] public int Add(in T value) { return 0; } // Token: 0x060000E3 RID: 227 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000BF")] [Address(RVA = "0x304DC70", Offset = "0x304CC70", VA = "0x18304DC70")] public void Resize(int newSize, bool keepContent = false) { } // Token: 0x17000014 RID: 20 [Token(Token = "0x1700000F")] public T this[int index] { [Token(Token = "0x60000C0")] [Address(RVA = "0x304DEA0", Offset = "0x304CEA0", VA = "0x18304DEA0")] get { return null; } } // Token: 0x040000AE RID: 174 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400008F")] private T[] m_Array; } }