using System; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x0200004A RID: 74 [Token(Token = "0x2000039")] public interface IDebugData { // Token: 0x06000193 RID: 403 [Token(Token = "0x600015F")] [Address(Slot = "0")] Action GetReset(); } }