using System; using Cpp2IlInjected; using UnityEngine.UI; namespace UnityEngine.Rendering.UI { // Token: 0x020000D0 RID: 208 [Token(Token = "0x2000099")] public class DebugUIHandlerButton : DebugUIHandlerWidget { // Token: 0x0600048F RID: 1167 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003B6")] [Address(RVA = "0xA31A80", Offset = "0xA30A80", VA = "0x180A31A80", Slot = "5")] internal override void SetWidget(DebugUI.Widget widget) { } // Token: 0x06000490 RID: 1168 RVA: 0x00003EB8 File Offset: 0x000020B8 [Token(Token = "0x60003B7")] [Address(RVA = "0xA31A40", Offset = "0xA30A40", VA = "0x180A31A40", Slot = "6")] public override bool OnSelection(bool fromNext, DebugUIHandlerWidget previous) { return default(bool); } // Token: 0x06000491 RID: 1169 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003B8")] [Address(RVA = "0xA31260", Offset = "0xA30260", VA = "0x180A31260", Slot = "7")] public override void OnDeselection() { } // Token: 0x06000492 RID: 1170 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003B9")] [Address(RVA = "0xA31A00", Offset = "0xA30A00", VA = "0x180A31A00", Slot = "8")] public override void OnAction() { } // Token: 0x06000493 RID: 1171 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003BA")] [Address(RVA = "0xA319F0", Offset = "0xA309F0", VA = "0x180A319F0")] public DebugUIHandlerButton() { } // Token: 0x04000277 RID: 631 [FieldOffset(Offset = "0x58")] [Token(Token = "0x40001DD")] public Text nameLabel; // Token: 0x04000278 RID: 632 [FieldOffset(Offset = "0x60")] [Token(Token = "0x40001DE")] private DebugUI.Button m_Field; } }