using System; using System.Collections.Generic; using Cpp2IlInjected; namespace UnityEngine.Rendering { // Token: 0x020000CB RID: 203 [Token(Token = "0x2000094")] public sealed class VolumeStack : IDisposable { // Token: 0x06000475 RID: 1141 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600039C")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] internal VolumeStack() { } // Token: 0x06000476 RID: 1142 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600039D")] [Address(RVA = "0x116FDE0", Offset = "0x116EDE0", VA = "0x18116FDE0")] internal void Reload(IEnumerable baseTypes) { } // Token: 0x06000477 RID: 1143 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x600039E")] [Address(RVA = "0x1E63D70", Offset = "0x1E62D70", VA = "0x181E63D70")] public T GetComponent() where T : VolumeComponent { return null; } // Token: 0x06000478 RID: 1144 RVA: 0x000020FA File Offset: 0x000002FA [Token(Token = "0x600039F")] [Address(RVA = "0x116FD70", Offset = "0x116ED70", VA = "0x18116FD70")] public VolumeComponent GetComponent(Type type) { return null; } // Token: 0x06000479 RID: 1145 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003A0")] [Address(RVA = "0x116FC00", Offset = "0x116EC00", VA = "0x18116FC00", Slot = "4")] public void Dispose() { } // Token: 0x0400026A RID: 618 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40001D0")] internal Dictionary components; } }