using System; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.Universal.LibTessDotNet { // Token: 0x020000DF RID: 223 [Token(Token = "0x20000AE")] internal enum ContourOrientation { // Token: 0x0400059F RID: 1439 [Token(Token = "0x4000478")] Original, // Token: 0x040005A0 RID: 1440 [Token(Token = "0x4000479")] Clockwise, // Token: 0x040005A1 RID: 1441 [Token(Token = "0x400047A")] CounterClockwise } }