using System; using Cpp2IlInjected; namespace UnityEngine.Experimental.Rendering.Universal.LibTessDotNet { // Token: 0x020000E0 RID: 224 [Token(Token = "0x20000AF")] internal struct ContourVertex { // Token: 0x060004A5 RID: 1189 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000448")] [Address(RVA = "0x8E97A0", Offset = "0x8E87A0", VA = "0x1808E97A0", Slot = "3")] public override string ToString() { return null; } // Token: 0x040005A2 RID: 1442 [FieldOffset(Offset = "0x0")] [Token(Token = "0x400047B")] public Vec3 Position; // Token: 0x040005A3 RID: 1443 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400047C")] public object Data; } }