using System; using Cpp2IlInjected; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Experimental.Rendering.Universal { // Token: 0x020000C5 RID: 197 [Token(Token = "0x20000A2")] [ExcludeFromPreset] [MovedFrom("UnityEngine.Experimental.Rendering.LWRP")] public class RenderObjects : ScriptableRendererFeature { // Token: 0x060003F7 RID: 1015 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003CB")] [Address(RVA = "0x8F5720", Offset = "0x8F4720", VA = "0x1808F5720", Slot = "4")] public override void Create() { } // Token: 0x060003F8 RID: 1016 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003CC")] [Address(RVA = "0x8F56F0", Offset = "0x8F46F0", VA = "0x1808F56F0", Slot = "5")] public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData) { } // Token: 0x060003F9 RID: 1017 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60003CD")] [Address(RVA = "0x8F5A10", Offset = "0x8F4A10", VA = "0x1808F5A10")] public RenderObjects() { } // Token: 0x04000526 RID: 1318 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400043A")] public RenderObjects.RenderObjectsSettings settings; // Token: 0x04000527 RID: 1319 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400043B")] private RenderObjectsPass renderObjectsPass; // Token: 0x020000C6 RID: 198 [Token(Token = "0x20000D5")] [Serializable] public class RenderObjectsSettings { // Token: 0x060003FA RID: 1018 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000479")] [Address(RVA = "0x8F5620", Offset = "0x8F4620", VA = "0x1808F5620")] public RenderObjectsSettings() { } // Token: 0x04000528 RID: 1320 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400056B")] public string passTag; // Token: 0x04000529 RID: 1321 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400056C")] public RenderPassEvent Event; // Token: 0x0400052A RID: 1322 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400056D")] public RenderObjects.FilterSettings filterSettings; // Token: 0x0400052B RID: 1323 [FieldOffset(Offset = "0x28")] [Token(Token = "0x400056E")] public Material overrideMaterial; // Token: 0x0400052C RID: 1324 [FieldOffset(Offset = "0x30")] [Token(Token = "0x400056F")] public int overrideMaterialPassIndex; // Token: 0x0400052D RID: 1325 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000570")] public bool overrideDepthState; // Token: 0x0400052E RID: 1326 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000571")] public CompareFunction depthCompareFunction; // Token: 0x0400052F RID: 1327 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4000572")] public bool enableWrite; // Token: 0x04000530 RID: 1328 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000573")] public StencilStateData stencilSettings; // Token: 0x04000531 RID: 1329 [FieldOffset(Offset = "0x48")] [Token(Token = "0x4000574")] public RenderObjects.CustomCameraSettings cameraSettings; } // Token: 0x020000C7 RID: 199 [Token(Token = "0x20000D6")] [Serializable] public class FilterSettings { // Token: 0x060003FB RID: 1019 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600047A")] [Address(RVA = "0x8E9C10", Offset = "0x8E8C10", VA = "0x1808E9C10")] public FilterSettings() { } // Token: 0x04000532 RID: 1330 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000575")] public RenderQueueType RenderQueueType; // Token: 0x04000533 RID: 1331 [FieldOffset(Offset = "0x14")] [Token(Token = "0x4000576")] public LayerMask LayerMask; // Token: 0x04000534 RID: 1332 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000577")] public string[] PassNames; } // Token: 0x020000C8 RID: 200 [Token(Token = "0x20000D7")] [Serializable] public class CustomCameraSettings { // Token: 0x060003FC RID: 1020 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600047B")] [Address(RVA = "0x8E9810", Offset = "0x8E8810", VA = "0x1808E9810")] public CustomCameraSettings() { } // Token: 0x04000535 RID: 1333 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000578")] public bool overrideCamera; // Token: 0x04000536 RID: 1334 [FieldOffset(Offset = "0x11")] [Token(Token = "0x4000579")] public bool restoreCamera; // Token: 0x04000537 RID: 1335 [FieldOffset(Offset = "0x14")] [Token(Token = "0x400057A")] public Vector4 offset; // Token: 0x04000538 RID: 1336 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400057B")] public float cameraFieldOfView; } } }