using System; using Cpp2IlInjected; using UnityEngine.Rendering; using UnityEngine.Rendering.Universal; using UnityEngine.Rendering.Universal.Internal; namespace UnityEngine.Experimental.Rendering.Universal { // Token: 0x020000BA RID: 186 [Token(Token = "0x200009A")] internal class Renderer2D : ScriptableRenderer { // Token: 0x170000FF RID: 255 // (get) Token: 0x060003AC RID: 940 RVA: 0x00004080 File Offset: 0x00002280 [Token(Token = "0x170000FC")] internal bool createColorTexture { [Token(Token = "0x6000387")] [Address(RVA = "0x8F69F0", Offset = "0x8F59F0", VA = "0x1808F69F0")] get { return default(bool); } } // Token: 0x17000100 RID: 256 // (get) Token: 0x060003AD RID: 941 RVA: 0x00004098 File Offset: 0x00002298 [Token(Token = "0x170000FD")] internal bool createDepthTexture { [Token(Token = "0x6000388")] [Address(RVA = "0x8F6A00", Offset = "0x8F5A00", VA = "0x1808F6A00")] get { return default(bool); } } // Token: 0x060003AE RID: 942 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000389")] [Address(RVA = "0x8F66D0", Offset = "0x8F56D0", VA = "0x1808F66D0")] public Renderer2D(Renderer2DData data) { } // Token: 0x060003AF RID: 943 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600038A")] [Address(RVA = "0x8F5F20", Offset = "0x8F4F20", VA = "0x1808F5F20", Slot = "5")] protected override void Dispose(bool disposing) { } // Token: 0x060003B0 RID: 944 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600038B")] [Address(RVA = "0x42D840", Offset = "0x42C840", VA = "0x18042D840")] public Renderer2DData GetRenderer2DData() { return null; } // Token: 0x060003B1 RID: 945 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600038C")] [Address(RVA = "0x8F5C00", Offset = "0x8F4C00", VA = "0x1808F5C00")] private void CreateRenderTextures(ref CameraData cameraData, bool forceCreateColorTexture, FilterMode colorTextureFilterMode, CommandBuffer cmd, out RenderTargetHandle colorTargetHandle, out RenderTargetHandle depthTargetHandle) { } // Token: 0x060003B2 RID: 946 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600038D")] [Address(RVA = "0x8F6040", Offset = "0x8F5040", VA = "0x1808F6040", Slot = "6")] public override void Setup(ScriptableRenderContext context, ref RenderingData renderingData) { } // Token: 0x060003B3 RID: 947 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600038E")] [Address(RVA = "0x8F5FE0", Offset = "0x8F4FE0", VA = "0x1808F5FE0", Slot = "8")] public override void SetupCullingParameters(ref ScriptableCullingParameters cullingParameters, ref CameraData cameraData) { } // Token: 0x060003B4 RID: 948 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600038F")] [Address(RVA = "0x8F5F80", Offset = "0x8F4F80", VA = "0x1808F5F80", Slot = "10")] public override void FinishRendering(CommandBuffer cmd) { } // Token: 0x040004E2 RID: 1250 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4000401")] private ColorGradingLutPass m_ColorGradingLutPass; // Token: 0x040004E3 RID: 1251 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4000402")] private Render2DLightingPass m_Render2DLightingPass; // Token: 0x040004E4 RID: 1252 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4000403")] private PostProcessPass m_PostProcessPass; // Token: 0x040004E5 RID: 1253 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4000404")] private FinalBlitPass m_FinalBlitPass; // Token: 0x040004E6 RID: 1254 [FieldOffset(Offset = "0xA0")] [Token(Token = "0x4000405")] private PostProcessPass m_FinalPostProcessPass; // Token: 0x040004E7 RID: 1255 [FieldOffset(Offset = "0xA8")] [Token(Token = "0x4000406")] private PostProcessPassCompat m_PostProcessPassCompat; // Token: 0x040004E8 RID: 1256 [FieldOffset(Offset = "0xB0")] [Token(Token = "0x4000407")] private bool m_UseDepthStencilBuffer; // Token: 0x040004E9 RID: 1257 [FieldOffset(Offset = "0xB1")] [Token(Token = "0x4000408")] private bool m_CreateColorTexture; // Token: 0x040004EA RID: 1258 [FieldOffset(Offset = "0xB2")] [Token(Token = "0x4000409")] private bool m_CreateDepthTexture; // Token: 0x040004EB RID: 1259 [FieldOffset(Offset = "0xB4")] [Token(Token = "0x400040A")] private readonly RenderTargetHandle k_ColorTextureHandle; // Token: 0x040004EC RID: 1260 [FieldOffset(Offset = "0xB8")] [Token(Token = "0x400040B")] private readonly RenderTargetHandle k_DepthTextureHandle; // Token: 0x040004ED RID: 1261 [FieldOffset(Offset = "0xBC")] [Token(Token = "0x400040C")] private readonly RenderTargetHandle k_AfterPostProcessColorHandle; // Token: 0x040004EE RID: 1262 [FieldOffset(Offset = "0xC0")] [Token(Token = "0x400040D")] private readonly RenderTargetHandle k_ColorGradingLutHandle; // Token: 0x040004EF RID: 1263 [FieldOffset(Offset = "0xC8")] [Token(Token = "0x400040E")] private Material m_BlitMaterial; // Token: 0x040004F0 RID: 1264 [FieldOffset(Offset = "0xD0")] [Token(Token = "0x400040F")] private Renderer2DData m_Renderer2DData; } }