using System; using System.Collections.Generic; using Cpp2IlInjected; using UnityEngine.Rendering.PostProcessing; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.Rendering.Universal { // Token: 0x02000082 RID: 130 [Token(Token = "0x2000074")] [MovedFrom("UnityEngine.Rendering.LWRP")] public struct CameraData { // Token: 0x06000249 RID: 585 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000233")] [Address(RVA = "0x23EBC30", Offset = "0x23EAC30", VA = "0x1823EBC30")] internal void SetViewAndProjectionMatrix(Matrix4x4 viewMatrix, Matrix4x4 projectionMatrix) { } // Token: 0x0600024A RID: 586 RVA: 0x000035D0 File Offset: 0x000017D0 [Token(Token = "0x6000234")] [Address(RVA = "0x23EBAB0", Offset = "0x23EAAB0", VA = "0x1823EBAB0")] public Matrix4x4 GetViewMatrix() { return default(Matrix4x4); } // Token: 0x0600024B RID: 587 RVA: 0x000035E8 File Offset: 0x000017E8 [Token(Token = "0x6000235")] [Address(RVA = "0x23EBA80", Offset = "0x23EAA80", VA = "0x1823EBA80")] public Matrix4x4 GetProjectionMatrix() { return default(Matrix4x4); } // Token: 0x0600024C RID: 588 RVA: 0x00003600 File Offset: 0x00001800 [Token(Token = "0x6000236")] [Address(RVA = "0x23EB9D0", Offset = "0x23EA9D0", VA = "0x1823EB9D0")] public Matrix4x4 GetGPUProjectionMatrix() { return default(Matrix4x4); } // Token: 0x170000BE RID: 190 // (get) Token: 0x0600024D RID: 589 RVA: 0x00003618 File Offset: 0x00001818 [Token(Token = "0x170000BD")] public bool requiresDepthTexture { [Token(Token = "0x6000237")] [Address(RVA = "0x23EBD20", Offset = "0x23EAD20", VA = "0x1823EBD20")] get { return default(bool); } } // Token: 0x170000BF RID: 191 // (get) Token: 0x0600024E RID: 590 RVA: 0x00003630 File Offset: 0x00001830 [Token(Token = "0x170000BE")] public bool isPreviewCamera { [Token(Token = "0x6000238")] [Address(RVA = "0x23EBD00", Offset = "0x23EAD00", VA = "0x1823EBD00")] get { return default(bool); } } // Token: 0x170000C0 RID: 192 // (get) Token: 0x0600024F RID: 591 RVA: 0x00003648 File Offset: 0x00001848 [Token(Token = "0x170000BF")] public bool isOffscreenRender { [Token(Token = "0x6000239")] [Address(RVA = "0x23EBC80", Offset = "0x23EAC80", VA = "0x1823EBC80")] get { return default(bool); } } // Token: 0x06000250 RID: 592 RVA: 0x00003660 File Offset: 0x00001860 [Token(Token = "0x600023A")] [Address(RVA = "0x23EBAE0", Offset = "0x23EAAE0", VA = "0x1823EBAE0")] public bool IsCameraProjectionMatrixFlipped() { return default(bool); } // Token: 0x170000C1 RID: 193 // (get) Token: 0x06000251 RID: 593 RVA: 0x00003678 File Offset: 0x00001878 [Token(Token = "0x170000C0")] public bool postProcessEnabled { [Token(Token = "0x600023B")] [Address(RVA = "0x23EBD10", Offset = "0x23EAD10", VA = "0x1823EBD10")] get { return default(bool); } } // Token: 0x040002A4 RID: 676 [FieldOffset(Offset = "0x0")] [Token(Token = "0x4000263")] private Matrix4x4 m_ViewMatrix; // Token: 0x040002A5 RID: 677 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000264")] private Matrix4x4 m_ProjectionMatrix; // Token: 0x040002A6 RID: 678 [FieldOffset(Offset = "0x80")] [Token(Token = "0x4000265")] public Camera camera; // Token: 0x040002A7 RID: 679 [FieldOffset(Offset = "0x88")] [Token(Token = "0x4000266")] public CameraRenderType renderType; // Token: 0x040002A8 RID: 680 [FieldOffset(Offset = "0x90")] [Token(Token = "0x4000267")] public RenderTexture targetTexture; // Token: 0x040002A9 RID: 681 [FieldOffset(Offset = "0x98")] [Token(Token = "0x4000268")] public RenderTextureDescriptor cameraTargetDescriptor; // Token: 0x040002AA RID: 682 [FieldOffset(Offset = "0xCC")] [Token(Token = "0x4000269")] internal Rect pixelRect; // Token: 0x040002AB RID: 683 [FieldOffset(Offset = "0xDC")] [Token(Token = "0x400026A")] internal int pixelWidth; // Token: 0x040002AC RID: 684 [FieldOffset(Offset = "0xE0")] [Token(Token = "0x400026B")] internal int pixelHeight; // Token: 0x040002AD RID: 685 [FieldOffset(Offset = "0xE4")] [Token(Token = "0x400026C")] internal float aspectRatio; // Token: 0x040002AE RID: 686 [FieldOffset(Offset = "0xE8")] [Token(Token = "0x400026D")] public float renderScale; // Token: 0x040002AF RID: 687 [FieldOffset(Offset = "0xEC")] [Token(Token = "0x400026E")] public bool clearDepth; // Token: 0x040002B0 RID: 688 [FieldOffset(Offset = "0xF0")] [Token(Token = "0x400026F")] public CameraType cameraType; // Token: 0x040002B1 RID: 689 [FieldOffset(Offset = "0xF4")] [Token(Token = "0x4000270")] public bool isDefaultViewport; // Token: 0x040002B2 RID: 690 [FieldOffset(Offset = "0xF5")] [Token(Token = "0x4000271")] public bool isHdrEnabled; // Token: 0x040002B3 RID: 691 [FieldOffset(Offset = "0xF8")] [Token(Token = "0x4000272")] public DepthTextureRenderMode depthTextureMode; // Token: 0x040002B4 RID: 692 [FieldOffset(Offset = "0xFC")] [Token(Token = "0x4000273")] public OpaqueTextureRenderMode opaqueTextureMode; // Token: 0x040002B5 RID: 693 [FieldOffset(Offset = "0x100")] [Token(Token = "0x4000274")] public bool isSceneViewCamera; // Token: 0x040002B6 RID: 694 [FieldOffset(Offset = "0x104")] [Token(Token = "0x4000275")] public SortingCriteria defaultOpaqueSortFlags; // Token: 0x040002B7 RID: 695 [FieldOffset(Offset = "0x108")] [Token(Token = "0x4000276")] public bool isStereoEnabled; // Token: 0x040002B8 RID: 696 [FieldOffset(Offset = "0x10C")] [Token(Token = "0x4000277")] internal int numberOfXRPasses; // Token: 0x040002B9 RID: 697 [FieldOffset(Offset = "0x110")] [Token(Token = "0x4000278")] internal bool isXRMultipass; // Token: 0x040002BA RID: 698 [FieldOffset(Offset = "0x114")] [Token(Token = "0x4000279")] public float maxShadowDistance; // Token: 0x040002BB RID: 699 [FieldOffset(Offset = "0x118")] [Token(Token = "0x400027A")] public PostProcessingOption postProcessing; // Token: 0x040002BC RID: 700 [FieldOffset(Offset = "0x120")] [Token(Token = "0x400027B")] [Obsolete] public PostProcessLayer postProcessLayer; // Token: 0x040002BD RID: 701 [FieldOffset(Offset = "0x128")] [Token(Token = "0x400027C")] public IEnumerator> captureActions; // Token: 0x040002BE RID: 702 [FieldOffset(Offset = "0x130")] [Token(Token = "0x400027D")] public LayerMask volumeLayerMask; // Token: 0x040002BF RID: 703 [FieldOffset(Offset = "0x138")] [Token(Token = "0x400027E")] public Transform volumeTrigger; // Token: 0x040002C0 RID: 704 [FieldOffset(Offset = "0x140")] [Token(Token = "0x400027F")] public bool isStopNaNEnabled; // Token: 0x040002C1 RID: 705 [FieldOffset(Offset = "0x141")] [Token(Token = "0x4000280")] public bool isDitheringEnabled; // Token: 0x040002C2 RID: 706 [FieldOffset(Offset = "0x144")] [Token(Token = "0x4000281")] public AntialiasingMode antialiasing; // Token: 0x040002C3 RID: 707 [FieldOffset(Offset = "0x148")] [Token(Token = "0x4000282")] public AntialiasingQuality antialiasingQuality; // Token: 0x040002C4 RID: 708 [FieldOffset(Offset = "0x150")] [Token(Token = "0x4000283")] internal ScriptableRenderer renderer; // Token: 0x040002C5 RID: 709 [FieldOffset(Offset = "0x158")] [Token(Token = "0x4000284")] public bool resolveFinalTarget; // Token: 0x040002C6 RID: 710 [FieldOffset(Offset = "0x160")] [Token(Token = "0x4000285")] public UniversalAdditionalCameraData additionalCameraData; } }