using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.Universal { // Token: 0x02000013 RID: 19 [Token(Token = "0x2000011")] [Serializable] public class RecRoomQualityConfig : IRecRoomQualityConfigProvider { // Token: 0x06000009 RID: 9 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x6000007")] [Address(RVA = "0x1E60E80", Offset = "0x1E5FE80", VA = "0x181E60E80", Slot = "4")] public T GetClusterLODConfig() where T : ScriptableObject { return null; } // Token: 0x17000001 RID: 1 // (get) Token: 0x0600000A RID: 10 RVA: 0x00002058 File Offset: 0x00000258 [Token(Token = "0x17000001")] public bool SupportsNormalMappingUGC { [Token(Token = "0x6000008")] [Address(RVA = "0x497570", Offset = "0x496570", VA = "0x180497570", Slot = "5")] get { return default(bool); } } // Token: 0x17000002 RID: 2 // (get) Token: 0x0600000B RID: 11 RVA: 0x00002070 File Offset: 0x00000270 [Token(Token = "0x17000002")] public bool SupportsMacroMaterialsUGC { [Token(Token = "0x6000009")] [Address(RVA = "0x696850", Offset = "0x695850", VA = "0x180696850", Slot = "6")] get { return default(bool); } } // Token: 0x17000003 RID: 3 // (get) Token: 0x0600000C RID: 12 RVA: 0x00002088 File Offset: 0x00000288 [Token(Token = "0x17000003")] public CreatorToolVisualFidelityLevel CreatorToolVisualFidelity { [Token(Token = "0x600000A")] [Address(RVA = "0x497590", Offset = "0x496590", VA = "0x180497590", Slot = "22")] get { return CreatorToolVisualFidelityLevel.Low; } } // Token: 0x17000004 RID: 4 // (get) Token: 0x0600000D RID: 13 RVA: 0x000020A0 File Offset: 0x000002A0 [Token(Token = "0x17000004")] public bool SupportsHighQualitySkyboxes { [Token(Token = "0x600000B")] [Address(RVA = "0x4700C0", Offset = "0x46F0C0", VA = "0x1804700C0", Slot = "7")] get { return default(bool); } } // Token: 0x17000005 RID: 5 // (get) Token: 0x0600000E RID: 14 RVA: 0x000020B8 File Offset: 0x000002B8 [Token(Token = "0x17000005")] public bool SupportsDepthSampling { [Token(Token = "0x600000C")] [Address(RVA = "0x4700D0", Offset = "0x46F0D0", VA = "0x1804700D0", Slot = "8")] get { return default(bool); } } // Token: 0x17000006 RID: 6 // (get) Token: 0x0600000F RID: 15 RVA: 0x000020D0 File Offset: 0x000002D0 [Token(Token = "0x17000006")] public bool SupportsAlphaClipping { [Token(Token = "0x600000D")] [Address(RVA = "0x4700E0", Offset = "0x46F0E0", VA = "0x1804700E0", Slot = "9")] get { return default(bool); } } // Token: 0x17000007 RID: 7 // (get) Token: 0x06000010 RID: 16 RVA: 0x000020E8 File Offset: 0x000002E8 [Token(Token = "0x17000007")] public bool ClothSimulationEnabled { [Token(Token = "0x600000E")] [Address(RVA = "0x696810", Offset = "0x695810", VA = "0x180696810", Slot = "10")] get { return default(bool); } } // Token: 0x17000008 RID: 8 // (get) Token: 0x06000011 RID: 17 RVA: 0x00002100 File Offset: 0x00000300 [Token(Token = "0x17000008")] public bool EnableAdditionalFogClipPlanes { [Token(Token = "0x600000F")] [Address(RVA = "0x6350A0", Offset = "0x6340A0", VA = "0x1806350A0", Slot = "24")] get { return default(bool); } } // Token: 0x17000009 RID: 9 // (get) Token: 0x06000012 RID: 18 RVA: 0x00002118 File Offset: 0x00000318 [Token(Token = "0x17000009")] public bool LimitNumberOfShadows { [Token(Token = "0x6000010")] [Address(RVA = "0x696820", Offset = "0x695820", VA = "0x180696820", Slot = "17")] get { return default(bool); } } // Token: 0x1700000A RID: 10 // (get) Token: 0x06000013 RID: 19 RVA: 0x00002130 File Offset: 0x00000330 [Token(Token = "0x1700000A")] public TransparencyDetailLevel TransparencyDetail { [Token(Token = "0x6000011")] [Address(RVA = "0x471180", Offset = "0x470180", VA = "0x180471180", Slot = "11")] get { return TransparencyDetailLevel.Low; } } // Token: 0x1700000B RID: 11 // (get) Token: 0x06000014 RID: 20 RVA: 0x00002148 File Offset: 0x00000348 [Token(Token = "0x1700000B")] public SceneDecorationDetailLevel SceneDecorationDetail { [Token(Token = "0x6000012")] [Address(RVA = "0x4B5010", Offset = "0x4B4010", VA = "0x1804B5010", Slot = "12")] get { return SceneDecorationDetailLevel.Minimal; } } // Token: 0x1700000C RID: 12 // (get) Token: 0x06000015 RID: 21 RVA: 0x00002160 File Offset: 0x00000360 [Token(Token = "0x1700000C")] public LODScalingQualityLevel LODScalingQuality { [Token(Token = "0x6000013")] [Address(RVA = "0x4257C0", Offset = "0x4247C0", VA = "0x1804257C0", Slot = "13")] get { return LODScalingQualityLevel.Optimized; } } // Token: 0x1700000D RID: 13 // (get) Token: 0x06000016 RID: 22 RVA: 0x00002178 File Offset: 0x00000378 [Token(Token = "0x1700000D")] public ParticleQualityLevel ParticleQuality { [Token(Token = "0x6000014")] [Address(RVA = "0x4D9880", Offset = "0x4D8880", VA = "0x1804D9880", Slot = "14")] get { return ParticleQualityLevel.Minimal; } } // Token: 0x1700000E RID: 14 // (get) Token: 0x06000017 RID: 23 RVA: 0x00002190 File Offset: 0x00000390 [Token(Token = "0x1700000E")] public TerrainQualityLevel TerrainQuality { [Token(Token = "0x6000015")] [Address(RVA = "0x42B830", Offset = "0x42A830", VA = "0x18042B830", Slot = "15")] get { return TerrainQualityLevel.Minimal; } } // Token: 0x1700000F RID: 15 // (get) Token: 0x06000018 RID: 24 RVA: 0x000021A8 File Offset: 0x000003A8 [Token(Token = "0x1700000F")] public WeaponDetailQualityLevel WeaponDetailQuality { [Token(Token = "0x6000016")] [Address(RVA = "0x696860", Offset = "0x695860", VA = "0x180696860", Slot = "25")] get { return WeaponDetailQualityLevel.Minimal; } } // Token: 0x17000010 RID: 16 // (get) Token: 0x06000019 RID: 25 RVA: 0x000021C0 File Offset: 0x000003C0 [Token(Token = "0x17000010")] public BackgroundAnimationDetailLevel BackgroundAnimationDetail { [Token(Token = "0x6000017")] [Address(RVA = "0x678D20", Offset = "0x677D20", VA = "0x180678D20", Slot = "19")] get { return BackgroundAnimationDetailLevel.Reduced; } } // Token: 0x17000011 RID: 17 // (get) Token: 0x0600001A RID: 26 RVA: 0x000021D8 File Offset: 0x000003D8 [Token(Token = "0x17000011")] public int PlayerPuppetRenderFramerate { [Token(Token = "0x6000018")] [Address(RVA = "0x696840", Offset = "0x695840", VA = "0x180696840", Slot = "23")] get { return 0; } } // Token: 0x17000012 RID: 18 // (get) Token: 0x0600001B RID: 27 RVA: 0x000021F0 File Offset: 0x000003F0 [Token(Token = "0x17000012")] public int MaximumSimultaneousAnimateInOutParticleSystems { [Token(Token = "0x6000019")] [Address(RVA = "0x4AF0F0", Offset = "0x4AE0F0", VA = "0x1804AF0F0", Slot = "16")] get { return 0; } } // Token: 0x17000013 RID: 19 // (get) Token: 0x0600001C RID: 28 RVA: 0x00002208 File Offset: 0x00000408 [Token(Token = "0x17000013")] public UpdateRateLimitType UpdateThrottling { [Token(Token = "0x600001A")] [Address(RVA = "0x4B4FD0", Offset = "0x4B3FD0", VA = "0x1804B4FD0", Slot = "18")] get { return UpdateRateLimitType.MostLimited; } } // Token: 0x17000014 RID: 20 // (get) Token: 0x0600001D RID: 29 RVA: 0x00002220 File Offset: 0x00000420 [Token(Token = "0x17000014")] public int MaximumParallelLoadRequests { [Token(Token = "0x600001B")] [Address(RVA = "0x4B5090", Offset = "0x4B4090", VA = "0x1804B5090", Slot = "20")] get { return 0; } } // Token: 0x17000015 RID: 21 // (get) Token: 0x0600001E RID: 30 RVA: 0x00002238 File Offset: 0x00000438 [Token(Token = "0x17000015")] public bool OptimizedUIRaycasts { [Token(Token = "0x600001C")] [Address(RVA = "0x696830", Offset = "0x695830", VA = "0x180696830", Slot = "21")] get { return default(bool); } } // Token: 0x17000016 RID: 22 // (get) Token: 0x0600001F RID: 31 RVA: 0x00002250 File Offset: 0x00000450 [Token(Token = "0x17000016")] public bool ResamplePhotonAudioToCatchUp { [Token(Token = "0x600001D")] [Address(RVA = "0x4B2080", Offset = "0x4B1080", VA = "0x1804B2080", Slot = "26")] get { return default(bool); } } // Token: 0x06000020 RID: 32 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x600001E")] [Address(RVA = "0x1E60EA0", Offset = "0x1E5FEA0", VA = "0x181E60EA0")] private T GetTypedConfig(ScriptableObject scriptableObject) where T : ScriptableObject { return null; } // Token: 0x06000021 RID: 33 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600001F")] [Address(RVA = "0x6967E0", Offset = "0x6957E0", VA = "0x1806967E0")] public RecRoomQualityConfig() { } // Token: 0x04000037 RID: 55 [FieldOffset(Offset = "0x10")] [Token(Token = "0x4000028")] [SerializeField] [Header("UGC")] private ScriptableObject clusterLODConfig; // Token: 0x04000038 RID: 56 [FieldOffset(Offset = "0x18")] [Token(Token = "0x4000029")] [SerializeField] private bool supportsNormalMappingUGC; // Token: 0x04000039 RID: 57 [FieldOffset(Offset = "0x19")] [Token(Token = "0x400002A")] [SerializeField] private bool supportsMacroMaterialsUGC; // Token: 0x0400003A RID: 58 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400002B")] [SerializeField] private CreatorToolVisualFidelityLevel creatorToolVisualFidelity; // Token: 0x0400003B RID: 59 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400002C")] [SerializeField] [Header("Graphics")] private bool supportsHighQualitySkyboxes; // Token: 0x0400003C RID: 60 [FieldOffset(Offset = "0x21")] [Token(Token = "0x400002D")] [SerializeField] private bool supportsDepthSampling; // Token: 0x0400003D RID: 61 [FieldOffset(Offset = "0x22")] [Token(Token = "0x400002E")] [SerializeField] private bool supportsAlphaClipping; // Token: 0x0400003E RID: 62 [FieldOffset(Offset = "0x23")] [Token(Token = "0x400002F")] [SerializeField] private bool clothSimulationEnabled; // Token: 0x0400003F RID: 63 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000030")] [SerializeField] private bool enableAdditionalFogClipPlanes; // Token: 0x04000040 RID: 64 [FieldOffset(Offset = "0x25")] [Token(Token = "0x4000031")] [SerializeField] private bool limitNumberOfShadows; // Token: 0x04000041 RID: 65 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000032")] [SerializeField] private TransparencyDetailLevel transparencyDetail; // Token: 0x04000042 RID: 66 [FieldOffset(Offset = "0x2C")] [Token(Token = "0x4000033")] [SerializeField] private SceneDecorationDetailLevel sceneDecorationDetail; // Token: 0x04000043 RID: 67 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000034")] [SerializeField] private LODScalingQualityLevel lodScalingQuality; // Token: 0x04000044 RID: 68 [FieldOffset(Offset = "0x34")] [Token(Token = "0x4000035")] [SerializeField] private ParticleQualityLevel particleQuality; // Token: 0x04000045 RID: 69 [FieldOffset(Offset = "0x38")] [Token(Token = "0x4000036")] [SerializeField] private TerrainQualityLevel terrainQuality; // Token: 0x04000046 RID: 70 [FieldOffset(Offset = "0x3C")] [Token(Token = "0x4000037")] [SerializeField] private WeaponDetailQualityLevel weaponDetailQuality; // Token: 0x04000047 RID: 71 [FieldOffset(Offset = "0x40")] [Token(Token = "0x4000038")] [SerializeField] private BackgroundAnimationDetailLevel backgroundAnimationDetail; // Token: 0x04000048 RID: 72 [FieldOffset(Offset = "0x44")] [Token(Token = "0x4000039")] [SerializeField] private int playerPuppetRenderFramerate; // Token: 0x04000049 RID: 73 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400003A")] [SerializeField] private int maximumSimultaneousAnimateInOutParticleSystems; // Token: 0x0400004A RID: 74 [FieldOffset(Offset = "0x4C")] [Token(Token = "0x400003B")] [SerializeField] [Header("Update Speed")] private UpdateRateLimitType updateThrottling; // Token: 0x0400004B RID: 75 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400003C")] [SerializeField] private int maximumParallelLoadRequests; // Token: 0x0400004C RID: 76 [FieldOffset(Offset = "0x54")] [Token(Token = "0x400003D")] [SerializeField] [Header("Physics")] private bool optimizedUIRaycasts; // Token: 0x0400004D RID: 77 [FieldOffset(Offset = "0x55")] [Token(Token = "0x400003E")] [SerializeField] [Header("Networking")] private bool resamplePhotonAudioToCatchUp; } }