using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.Universal { // Token: 0x02000086 RID: 134 [Token(Token = "0x2000078")] public static class ShaderKeywordStrings { // Token: 0x040002E5 RID: 741 [Token(Token = "0x40002A4")] public static readonly string MainLightShadows; // Token: 0x040002E6 RID: 742 [Token(Token = "0x40002A5")] public static readonly string MainLightShadowCascades; // Token: 0x040002E7 RID: 743 [Token(Token = "0x40002A6")] public static readonly string AdditionalLightsVertex; // Token: 0x040002E8 RID: 744 [Token(Token = "0x40002A7")] public static readonly string AdditionalLightsPixel; // Token: 0x040002E9 RID: 745 [Token(Token = "0x40002A8")] public static readonly string AdditionalLightShadows; // Token: 0x040002EA RID: 746 [Token(Token = "0x40002A9")] public static readonly string SoftShadows; // Token: 0x040002EB RID: 747 [Token(Token = "0x40002AA")] public static readonly string MixedLightingSubtractive; // Token: 0x040002EC RID: 748 [Token(Token = "0x40002AB")] public static readonly string DepthNoMsaa; // Token: 0x040002ED RID: 749 [Token(Token = "0x40002AC")] public static readonly string DepthMsaa2; // Token: 0x040002EE RID: 750 [Token(Token = "0x40002AD")] public static readonly string DepthMsaa4; // Token: 0x040002EF RID: 751 [Token(Token = "0x40002AE")] public static readonly string DepthMsaa8; // Token: 0x040002F0 RID: 752 [Token(Token = "0x40002AF")] public static readonly string LinearToSRGBConversion; // Token: 0x040002F1 RID: 753 [Token(Token = "0x40002B0")] [Obsolete] public static readonly string KillAlpha; // Token: 0x040002F2 RID: 754 [Token(Token = "0x40002B1")] public static readonly string SmaaLow; // Token: 0x040002F3 RID: 755 [Token(Token = "0x40002B2")] public static readonly string SmaaMedium; // Token: 0x040002F4 RID: 756 [Token(Token = "0x40002B3")] public static readonly string SmaaHigh; // Token: 0x040002F5 RID: 757 [Token(Token = "0x40002B4")] public static readonly string PaniniGeneric; // Token: 0x040002F6 RID: 758 [Token(Token = "0x40002B5")] public static readonly string PaniniUnitDistance; // Token: 0x040002F7 RID: 759 [Token(Token = "0x40002B6")] public static readonly string BloomLQ; // Token: 0x040002F8 RID: 760 [Token(Token = "0x40002B7")] public static readonly string BloomHQ; // Token: 0x040002F9 RID: 761 [Token(Token = "0x40002B8")] public static readonly string BloomLQDirt; // Token: 0x040002FA RID: 762 [Token(Token = "0x40002B9")] public static readonly string BloomHQDirt; // Token: 0x040002FB RID: 763 [Token(Token = "0x40002BA")] public static readonly string UseRGBM; // Token: 0x040002FC RID: 764 [Token(Token = "0x40002BB")] public static readonly string Distortion; // Token: 0x040002FD RID: 765 [Token(Token = "0x40002BC")] public static readonly string ChromaticAberration; // Token: 0x040002FE RID: 766 [Token(Token = "0x40002BD")] public static readonly string HDRGrading; // Token: 0x040002FF RID: 767 [Token(Token = "0x40002BE")] public static readonly string TonemapACES; // Token: 0x04000300 RID: 768 [Token(Token = "0x40002BF")] public static readonly string TonemapNeutral; // Token: 0x04000301 RID: 769 [Token(Token = "0x40002C0")] public static readonly string FilmGrain; // Token: 0x04000302 RID: 770 [Token(Token = "0x40002C1")] public static readonly string Fxaa; // Token: 0x04000303 RID: 771 [Token(Token = "0x40002C2")] public static readonly string Dithering; // Token: 0x04000304 RID: 772 [Token(Token = "0x40002C3")] public static readonly string HighQualitySampling; // Token: 0x04000305 RID: 773 [Token(Token = "0x40002C4")] public static readonly string UseCompactLightingFormat; // Token: 0x04000306 RID: 774 [Token(Token = "0x40002C5")] public static readonly string UseTextureBufferForVoxelData; // Token: 0x04000307 RID: 775 [Token(Token = "0x40002C6")] public static readonly string UseTextureBufferForFastLineData; // Token: 0x04000308 RID: 776 [Token(Token = "0x40002C7")] public static readonly string RenderFeaturesetMobile; // Token: 0x04000309 RID: 777 [Token(Token = "0x40002C8")] public static readonly string RenderFeaturesetFull; // Token: 0x0400030A RID: 778 [Token(Token = "0x40002C9")] public static readonly string DepthTexture; } }