using System; using Cpp2IlInjected; namespace UnityEngine.Rendering.Universal { // Token: 0x0200004C RID: 76 [Token(Token = "0x2000046")] [VolumeComponentMenu("Post-processing/Shadows, Midtones, Highlights")] [Serializable] public sealed class ShadowsMidtonesHighlights : VolumeComponent, IPostProcessComponent { // Token: 0x06000102 RID: 258 RVA: 0x00002BC8 File Offset: 0x00000DC8 [Token(Token = "0x60000FA")] [Address(RVA = "0x6A3040", Offset = "0x6A2040", VA = "0x1806A3040", Slot = "8")] public bool IsActive() { return default(bool); } // Token: 0x06000103 RID: 259 RVA: 0x00002BE0 File Offset: 0x00000DE0 [Token(Token = "0x60000FB")] [Address(RVA = "0x4246A0", Offset = "0x4236A0", VA = "0x1804246A0", Slot = "9")] public bool IsTileCompatible() { return default(bool); } // Token: 0x06000104 RID: 260 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60000FC")] [Address(RVA = "0x6A3110", Offset = "0x6A2110", VA = "0x1806A3110")] public ShadowsMidtonesHighlights() { } // Token: 0x04000190 RID: 400 [FieldOffset(Offset = "0x38")] [Token(Token = "0x400016C")] [Tooltip("Controls the darkest portions of the render.")] public Vector4Parameter shadows; // Token: 0x04000191 RID: 401 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400016D")] [Tooltip("Power function that controls mid-range tones.")] public Vector4Parameter midtones; // Token: 0x04000192 RID: 402 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400016E")] [Tooltip("Controls the lightest portions of the render.")] public Vector4Parameter highlights; // Token: 0x04000193 RID: 403 [FieldOffset(Offset = "0x50")] [Token(Token = "0x400016F")] [Tooltip("Start point of the transition between shadows and midtones.")] public MinFloatParameter shadowsStart; // Token: 0x04000194 RID: 404 [FieldOffset(Offset = "0x58")] [Token(Token = "0x4000170")] [Tooltip("End point of the transition between shadows and midtones.")] public MinFloatParameter shadowsEnd; // Token: 0x04000195 RID: 405 [FieldOffset(Offset = "0x60")] [Token(Token = "0x4000171")] [Tooltip("Start point of the transition between midtones and highlights.")] public MinFloatParameter highlightsStart; // Token: 0x04000196 RID: 406 [FieldOffset(Offset = "0x68")] [Token(Token = "0x4000172")] [Tooltip("End point of the transition between midtones and highlights.")] public MinFloatParameter highlightsEnd; } }