using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; namespace UnityEngine.Rendering.Universal { // Token: 0x02000071 RID: 113 [Token(Token = "0x2000065")] [ExecuteInEditMode] [RequireComponent(typeof(Light))] public class URPLight : MonoBehaviour { // Token: 0x1700009B RID: 155 // (get) Token: 0x060001DB RID: 475 RVA: 0x00002052 File Offset: 0x00000252 // (set) Token: 0x060001DC RID: 476 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x1700009A")] public Light UnityLight { [Token(Token = "0x60001C9")] [Address(RVA = "0x4157D0", Offset = "0x4147D0", VA = "0x1804157D0")] [CompilerGenerated] get { return null; } [Token(Token = "0x60001CA")] [Address(RVA = "0x415820", Offset = "0x414820", VA = "0x180415820")] [CompilerGenerated] private set { } } // Token: 0x060001DD RID: 477 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001CB")] [Address(RVA = "0x6A39F0", Offset = "0x6A29F0", VA = "0x1806A39F0")] private void Awake() { } // Token: 0x060001DE RID: 478 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001CC")] [Address(RVA = "0x6A3C10", Offset = "0x6A2C10", VA = "0x1806A3C10")] private void OnEnable() { } // Token: 0x060001DF RID: 479 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001CD")] [Address(RVA = "0x6A3A50", Offset = "0x6A2A50", VA = "0x1806A3A50")] private void OnDisable() { } // Token: 0x060001E0 RID: 480 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001CE")] [Address(RVA = "0x6A3E40", Offset = "0x6A2E40", VA = "0x1806A3E40")] private static void TrackLight(URPLight light) { } // Token: 0x060001E1 RID: 481 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001CF")] [Address(RVA = "0x6A3CD0", Offset = "0x6A2CD0", VA = "0x1806A3CD0")] private static void StopTrackingLight(URPLight light) { } // Token: 0x060001E2 RID: 482 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x60001D0")] [Address(RVA = "0x6A3F20", Offset = "0x6A2F20", VA = "0x1806A3F20")] public URPLight() { } // Token: 0x04000242 RID: 578 [Token(Token = "0x400020A")] public static readonly List AllLights; // Token: 0x04000243 RID: 579 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400020B")] [Range(0f, 1f)] public float specularContribution; // Token: 0x04000244 RID: 580 [FieldOffset(Offset = "0x1C")] [Token(Token = "0x400020C")] [Header("Hemisphere Lights")] public bool isHemisphereLight; // Token: 0x04000245 RID: 581 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400020D")] [Range(0f, 180f)] public float hemisphereLightInnerAngle; // Token: 0x04000246 RID: 582 [FieldOffset(Offset = "0x24")] [Token(Token = "0x400020E")] [Range(0f, 180f)] public float hemisphereLightOuterAngle; } }