using System; using Cpp2IlInjected; using UnityEngine; namespace TMPro { // Token: 0x0200004E RID: 78 [Token(Token = "0x200002D")] [Serializable] public abstract class TMP_InputValidator : ScriptableObject { // Token: 0x060002AD RID: 685 [Token(Token = "0x6000259")] [Address(Slot = "4")] public abstract char Validate(ref string text, ref int pos, char ch); // Token: 0x060002AE RID: 686 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x600025A")] [Address(RVA = "0x5B1810", Offset = "0x5B0810", VA = "0x1805B1810")] protected TMP_InputValidator() { } } }