using System; using Cpp2IlInjected; namespace TMPro { // Token: 0x0200009B RID: 155 [Token(Token = "0x2000069")] public struct TMP_SpriteInfo { // Token: 0x0400055B RID: 1371 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40004BF")] public int spriteIndex; // Token: 0x0400055C RID: 1372 [FieldOffset(Offset = "0x4")] [Token(Token = "0x40004C0")] public int characterIndex; // Token: 0x0400055D RID: 1373 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40004C1")] public int vertexIndex; } }