using System; using System.Collections.Generic; using System.Runtime.CompilerServices; using Cpp2IlInjected; using UnityEngine.XR.ARSubsystems; namespace UnityEngine.XR.ARFoundation { // Token: 0x0200000F RID: 15 [Token(Token = "0x200000E")] [DisallowMultipleComponent] [RequireComponent(typeof(ARSessionOrigin))] [DefaultExecutionOrder(-2147483647)] [HelpURL("https://docs.unity3d.com/Packages/com.unity.xr.arfoundation@3.0/api/UnityEngine.XR.ARFoundation.ARFaceManager.html")] public sealed class ARFaceManager : ARTrackableManager { // Token: 0x17000035 RID: 53 // (get) Token: 0x060000AF RID: 175 RVA: 0x00002080 File Offset: 0x00000280 // (set) Token: 0x060000B0 RID: 176 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x17000035")] public GameObject facePrefab { [Token(Token = "0x60000AA")] [Address(RVA = "0x417680", Offset = "0x416680", VA = "0x180417680")] get { return null; } [Token(Token = "0x60000AB")] [Address(RVA = "0x417960", Offset = "0x416960", VA = "0x180417960")] set { } } // Token: 0x17000036 RID: 54 // (get) Token: 0x060000B1 RID: 177 RVA: 0x0000251C File Offset: 0x0000071C // (set) Token: 0x060000B2 RID: 178 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x17000036")] public int maximumFaceCount { [Token(Token = "0x60000AC")] [Address(RVA = "0x261E780", Offset = "0x261D780", VA = "0x18261E780")] get { return 0; } [Token(Token = "0x60000AD")] [Address(RVA = "0x261E8B0", Offset = "0x261D8B0", VA = "0x18261E8B0")] set { } } // Token: 0x17000037 RID: 55 // (get) Token: 0x060000B3 RID: 179 RVA: 0x00002534 File Offset: 0x00000734 [Token(Token = "0x17000037")] public int supportedFaceCount { [Token(Token = "0x60000AE")] [Address(RVA = "0x261E7C0", Offset = "0x261D7C0", VA = "0x18261E7C0")] get { return 0; } } // Token: 0x14000005 RID: 5 // (add) Token: 0x060000B4 RID: 180 RVA: 0x0000207E File Offset: 0x0000027E // (remove) Token: 0x060000B5 RID: 181 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x14000005")] public event Action facesChanged { [Token(Token = "0x60000AF")] [Address(RVA = "0x261E6B0", Offset = "0x261D6B0", VA = "0x18261E6B0")] [CompilerGenerated] add { } [Token(Token = "0x60000B0")] [Address(RVA = "0x261E810", Offset = "0x261D810", VA = "0x18261E810")] [CompilerGenerated] remove { } } // Token: 0x060000B6 RID: 182 RVA: 0x00002080 File Offset: 0x00000280 [Token(Token = "0x60000B1")] [Address(RVA = "0x261E5D0", Offset = "0x261D5D0", VA = "0x18261E5D0")] public ARFace TryGetFace(TrackableId faceId) { return null; } // Token: 0x060000B7 RID: 183 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60000B2")] [Address(RVA = "0x261E4E0", Offset = "0x261D4E0", VA = "0x18261E4E0", Slot = "8")] protected override void OnBeforeStart() { } // Token: 0x060000B8 RID: 184 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60000B3")] [Address(RVA = "0x261E400", Offset = "0x261D400", VA = "0x18261E400", Slot = "16")] protected override void OnAfterSetSessionRelativeData(ARFace face, XRFace sessionRelativeData) { } // Token: 0x060000B9 RID: 185 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60000B4")] [Address(RVA = "0x261E530", Offset = "0x261D530", VA = "0x18261E530", Slot = "14")] protected override void OnTrackablesChanged(List added, List updated, List removed) { } // Token: 0x060000BA RID: 186 RVA: 0x00002080 File Offset: 0x00000280 [Token(Token = "0x60000B5")] [Address(RVA = "0x417680", Offset = "0x416680", VA = "0x180417680", Slot = "11")] protected override GameObject GetPrefab() { return null; } // Token: 0x17000038 RID: 56 // (get) Token: 0x060000BB RID: 187 RVA: 0x00002080 File Offset: 0x00000280 [Token(Token = "0x17000038")] protected override string gameObjectName { [Token(Token = "0x60000B6")] [Address(RVA = "0x261E750", Offset = "0x261D750", VA = "0x18261E750", Slot = "10")] get { return null; } } // Token: 0x060000BC RID: 188 RVA: 0x0000207E File Offset: 0x0000027E [Token(Token = "0x60000B7")] [Address(RVA = "0x261E650", Offset = "0x261D650", VA = "0x18261E650")] public ARFaceManager() { } // Token: 0x04000043 RID: 67 [FieldOffset(Offset = "0x40")] [Token(Token = "0x400003D")] [SerializeField] [Tooltip("If not null, instantiates this prefab for each created face.")] private GameObject m_FacePrefab; // Token: 0x04000044 RID: 68 [FieldOffset(Offset = "0x48")] [Token(Token = "0x400003E")] [SerializeField] [Tooltip("The maximum number of faces to track simultaneously.")] private int m_MaximumFaceCount; } }