using System; using System.ComponentModel; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000007 RID: 7 [Token(Token = "0x2000007")] public enum CameraFocusMode { // Token: 0x0400000F RID: 15 [Token(Token = "0x400000F")] [Description] Fixed, // Token: 0x04000010 RID: 16 [Token(Token = "0x4000010")] [Description] Auto } }