using System; using Cpp2IlInjected; namespace UnityEngine.XR.ARSubsystems { // Token: 0x02000052 RID: 82 [Token(Token = "0x2000052")] public struct XRTextureDescriptor : IEquatable { // Token: 0x170000B5 RID: 181 // (get) Token: 0x060001F4 RID: 500 RVA: 0x00003A94 File Offset: 0x00001C94 [Token(Token = "0x170000B5")] public IntPtr nativeTexture { [Token(Token = "0x60001F4")] [Address(RVA = "0x63E630", Offset = "0x63D630", VA = "0x18063E630")] get { return 0; } } // Token: 0x170000B6 RID: 182 // (get) Token: 0x060001F5 RID: 501 RVA: 0x00003AAC File Offset: 0x00001CAC [Token(Token = "0x170000B6")] public int width { [Token(Token = "0x60001F5")] [Address(RVA = "0x60FD70", Offset = "0x60ED70", VA = "0x18060FD70")] get { return 0; } } // Token: 0x170000B7 RID: 183 // (get) Token: 0x060001F6 RID: 502 RVA: 0x00003AC4 File Offset: 0x00001CC4 [Token(Token = "0x170000B7")] public int height { [Token(Token = "0x60001F6")] [Address(RVA = "0x89A1B0", Offset = "0x8991B0", VA = "0x18089A1B0")] get { return 0; } } // Token: 0x170000B8 RID: 184 // (get) Token: 0x060001F7 RID: 503 RVA: 0x00003ADC File Offset: 0x00001CDC [Token(Token = "0x170000B8")] public int mipmapCount { [Token(Token = "0x60001F7")] [Address(RVA = "0x40F000", Offset = "0x40E000", VA = "0x18040F000")] get { return 0; } } // Token: 0x170000B9 RID: 185 // (get) Token: 0x060001F8 RID: 504 RVA: 0x00003AF4 File Offset: 0x00001CF4 [Token(Token = "0x170000B9")] public TextureFormat format { [Token(Token = "0x60001F8")] [Address(RVA = "0x4936D0", Offset = "0x4926D0", VA = "0x1804936D0")] get { return (TextureFormat)0; } } // Token: 0x170000BA RID: 186 // (get) Token: 0x060001F9 RID: 505 RVA: 0x00003B0C File Offset: 0x00001D0C [Token(Token = "0x170000BA")] public int propertyNameId { [Token(Token = "0x60001F9")] [Address(RVA = "0x411540", Offset = "0x410540", VA = "0x180411540")] get { return 0; } } // Token: 0x170000BB RID: 187 // (get) Token: 0x060001FA RID: 506 RVA: 0x00003B24 File Offset: 0x00001D24 [Token(Token = "0x170000BB")] public bool valid { [Token(Token = "0x60001FA")] [Address(RVA = "0x10C27A0", Offset = "0x10C17A0", VA = "0x1810C27A0")] get { return default(bool); } } // Token: 0x060001FB RID: 507 RVA: 0x00003B3C File Offset: 0x00001D3C [Token(Token = "0x60001FB")] [Address(RVA = "0x10C27F0", Offset = "0x10C17F0", VA = "0x1810C27F0")] public bool hasIdenticalTextureMetadata(XRTextureDescriptor other) { return default(bool); } // Token: 0x060001FC RID: 508 RVA: 0x00002126 File Offset: 0x00000326 [Token(Token = "0x60001FC")] [Address(RVA = "0x10C2480", Offset = "0x10C1480", VA = "0x1810C2480")] public void Reset() { } // Token: 0x060001FD RID: 509 RVA: 0x00003B54 File Offset: 0x00001D54 [Token(Token = "0x60001FD")] [Address(RVA = "0x10C2310", Offset = "0x10C1310", VA = "0x1810C2310", Slot = "4")] public bool Equals(XRTextureDescriptor other) { return default(bool); } // Token: 0x060001FE RID: 510 RVA: 0x00003B6C File Offset: 0x00001D6C [Token(Token = "0x60001FE")] [Address(RVA = "0x10C2270", Offset = "0x10C1270", VA = "0x1810C2270", Slot = "0")] public override bool Equals(object obj) { return default(bool); } // Token: 0x060001FF RID: 511 RVA: 0x00003B84 File Offset: 0x00001D84 [Token(Token = "0x60001FF")] [Address(RVA = "0x10C23C0", Offset = "0x10C13C0", VA = "0x1810C23C0", Slot = "2")] public override int GetHashCode() { return 0; } // Token: 0x06000200 RID: 512 RVA: 0x00002216 File Offset: 0x00000416 [Token(Token = "0x6000200")] [Address(RVA = "0x10C24C0", Offset = "0x10C14C0", VA = "0x1810C24C0", Slot = "3")] public override string ToString() { return null; } // Token: 0x040000F1 RID: 241 [FieldOffset(Offset = "0x0")] [Token(Token = "0x40000F1")] private IntPtr m_NativeTexture; // Token: 0x040000F2 RID: 242 [FieldOffset(Offset = "0x8")] [Token(Token = "0x40000F2")] private int m_Width; // Token: 0x040000F3 RID: 243 [FieldOffset(Offset = "0xC")] [Token(Token = "0x40000F3")] private int m_Height; // Token: 0x040000F4 RID: 244 [FieldOffset(Offset = "0x10")] [Token(Token = "0x40000F4")] private int m_MipmapCount; // Token: 0x040000F5 RID: 245 [FieldOffset(Offset = "0x14")] [Token(Token = "0x40000F5")] private TextureFormat m_Format; // Token: 0x040000F6 RID: 246 [FieldOffset(Offset = "0x18")] [Token(Token = "0x40000F6")] private int m_PropertyNameId; } }