using System; using Cpp2IlInjected; using UnityEngine.Serialization; namespace UnityEngine.Events { // Token: 0x02000178 RID: 376 [Token(Token = "0x2000178")] [Serializable] internal class ArgumentCache : ISerializationCallbackReceiver { // Token: 0x170002A7 RID: 679 // (get) Token: 0x06000D69 RID: 3433 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002A7")] public Object unityObjectArgument { [Token(Token = "0x6000D69")] [Address(RVA = "0xE71940", Offset = "0xE70940", VA = "0x180E71940")] get { return null; } } // Token: 0x170002A8 RID: 680 // (get) Token: 0x06000D6A RID: 3434 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002A8")] public string unityObjectArgumentAssemblyTypeName { [Token(Token = "0x6000D6A")] [Address(RVA = "0x1044000", Offset = "0x1043000", VA = "0x181044000")] get { return null; } } // Token: 0x170002A9 RID: 681 // (get) Token: 0x06000D6B RID: 3435 RVA: 0x00009120 File Offset: 0x00007320 [Token(Token = "0x170002A9")] public int intArgument { [Token(Token = "0x6000D6B")] [Address(RVA = "0x121B430", Offset = "0x121A430", VA = "0x18121B430")] get { return 0; } } // Token: 0x170002AA RID: 682 // (get) Token: 0x06000D6C RID: 3436 RVA: 0x00009138 File Offset: 0x00007338 [Token(Token = "0x170002AA")] public float floatArgument { [Token(Token = "0x6000D6C")] [Address(RVA = "0x11FFCA0", Offset = "0x11FECA0", VA = "0x1811FFCA0")] get { return 0f; } } // Token: 0x170002AB RID: 683 // (get) Token: 0x06000D6D RID: 3437 RVA: 0x00002052 File Offset: 0x00000252 [Token(Token = "0x170002AB")] public string stringArgument { [Token(Token = "0x6000D6D")] [Address(RVA = "0x1043F00", Offset = "0x1042F00", VA = "0x181043F00")] get { return null; } } // Token: 0x170002AC RID: 684 // (get) Token: 0x06000D6E RID: 3438 RVA: 0x00009150 File Offset: 0x00007350 [Token(Token = "0x170002AC")] public bool boolArgument { [Token(Token = "0x6000D6E")] [Address(RVA = "0x32338E0", Offset = "0x32328E0", VA = "0x1832338E0")] get { return default(bool); } } // Token: 0x06000D6F RID: 3439 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D6F")] [Address(RVA = "0x3233700", Offset = "0x3232700", VA = "0x183233700")] private void TidyAssemblyTypeName() { } // Token: 0x06000D70 RID: 3440 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D70")] [Address(RVA = "0x32336F0", Offset = "0x32326F0", VA = "0x1832336F0", Slot = "4")] public void OnBeforeSerialize() { } // Token: 0x06000D71 RID: 3441 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D71")] [Address(RVA = "0x32336F0", Offset = "0x32326F0", VA = "0x1832336F0", Slot = "5")] public void OnAfterDeserialize() { } // Token: 0x06000D72 RID: 3442 RVA: 0x00002050 File Offset: 0x00000250 [Token(Token = "0x6000D72")] [Address(RVA = "0x412370", Offset = "0x411370", VA = "0x180412370")] public ArgumentCache() { } // Token: 0x0400054D RID: 1357 [FieldOffset(Offset = "0x10")] [Token(Token = "0x400054D")] [SerializeField] [FormerlySerializedAs("objectArgument")] private Object m_ObjectArgument; // Token: 0x0400054E RID: 1358 [FieldOffset(Offset = "0x18")] [Token(Token = "0x400054E")] [SerializeField] [FormerlySerializedAs("objectArgumentAssemblyTypeName")] private string m_ObjectArgumentAssemblyTypeName; // Token: 0x0400054F RID: 1359 [FieldOffset(Offset = "0x20")] [Token(Token = "0x400054F")] [SerializeField] [FormerlySerializedAs("intArgument")] private int m_IntArgument; // Token: 0x04000550 RID: 1360 [FieldOffset(Offset = "0x24")] [Token(Token = "0x4000550")] [SerializeField] [FormerlySerializedAs("floatArgument")] private float m_FloatArgument; // Token: 0x04000551 RID: 1361 [FieldOffset(Offset = "0x28")] [Token(Token = "0x4000551")] [SerializeField] [FormerlySerializedAs("stringArgument")] private string m_StringArgument; // Token: 0x04000552 RID: 1362 [FieldOffset(Offset = "0x30")] [Token(Token = "0x4000552")] [SerializeField] private bool m_BoolArgument; } }